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Add complete arc test
Ensures we can still make smaller circles properly.
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@ -376,6 +376,23 @@ namespace osu.Game.Rulesets.Osu.Tests.Editor
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assertControlPointType(0, PathType.Bezier);
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assertControlPointType(0, PathType.Bezier);
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}
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}
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[Test]
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public void TestPlacePerfectCurveSegmentCompleteArc()
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{
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addMovementStep(new Vector2(400));
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addClickStep(MouseButton.Left);
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addMovementStep(new Vector2(600, 400));
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addClickStep(MouseButton.Left);
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addMovementStep(new Vector2(400, 410));
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addClickStep(MouseButton.Right);
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assertPlaced(true);
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assertControlPointCount(3);
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assertControlPointType(0, PathType.PerfectCurve);
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}
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private void addMovementStep(Vector2 position) => AddStep($"move mouse to {position}", () => InputManager.MoveMouseTo(InputManager.ToScreenSpace(position)));
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private void addMovementStep(Vector2 position) => AddStep($"move mouse to {position}", () => InputManager.MoveMouseTo(InputManager.ToScreenSpace(position)));
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private void addClickStep(MouseButton button)
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private void addClickStep(MouseButton button)
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