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Add manage collections dialog tests
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using osu.Framework.Allocation;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Game.Collections;
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using osu.Game.Overlays;
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namespace osu.Game.Tests.Visual.Collections
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{
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public class TestSceneCollectionDialog : OsuTestScene
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{
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[Cached]
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private DialogOverlay dialogOverlay;
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public TestSceneCollectionDialog()
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{
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Children = new Drawable[]
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{
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new ManageCollectionsDialog { State = { Value = Visibility.Visible } },
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dialogOverlay = new DialogOverlay()
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};
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}
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}
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}
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@ -0,0 +1,198 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System.Linq;
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using NUnit.Framework;
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using osu.Framework.Allocation;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.UserInterface;
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using osu.Framework.Testing;
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using osu.Game.Collections;
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using osu.Game.Graphics.UserInterface;
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using osu.Game.Overlays;
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using osu.Game.Overlays.Dialog;
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using osuTK;
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using osuTK.Input;
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namespace osu.Game.Tests.Visual.Collections
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{
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public class TestSceneManageCollectionsDialog : OsuManualInputManagerTestScene
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{
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[Cached]
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private readonly DialogOverlay dialogOverlay;
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protected override Container<Drawable> Content => content;
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private readonly Container content;
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private BeatmapCollectionManager manager;
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private ManageCollectionsDialog dialog;
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public TestSceneManageCollectionsDialog()
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{
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base.Content.AddRange(new Drawable[]
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{
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content = new Container { RelativeSizeAxes = Axes.Both },
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dialogOverlay = new DialogOverlay()
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});
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}
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[BackgroundDependencyLoader]
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private void load()
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{
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Dependencies.Cache(manager = new BeatmapCollectionManager(LocalStorage));
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Add(manager);
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}
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[SetUp]
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public void SetUp() => Schedule(() =>
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{
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manager.Collections.Clear();
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Child = dialog = new ManageCollectionsDialog();
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});
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[SetUpSteps]
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public void SetUpSteps()
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{
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AddStep("show dialog", () => dialog.Show());
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}
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[Test]
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public void TestHideDialog()
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{
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AddWaitStep("wait for animation", 3);
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AddStep("hide dialog", () => dialog.Hide());
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}
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[Test]
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public void TestAddCollectionExternal()
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{
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AddStep("add collection", () => manager.Collections.Add(new BeatmapCollection { Name = { Value = "First collection" } }));
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assertCollectionCount(1);
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assertCollectionName(0, "First collection");
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AddStep("add another collection", () => manager.Collections.Add(new BeatmapCollection { Name = { Value = "Second collection" } }));
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assertCollectionCount(2);
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assertCollectionName(1, "Second collection");
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}
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[Test]
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public void TestAddCollectionViaButton()
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{
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AddStep("press new collection button", () =>
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{
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InputManager.MoveMouseTo(dialog.ChildrenOfType<OsuButton>().Single());
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InputManager.Click(MouseButton.Left);
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});
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assertCollectionCount(1);
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AddStep("press again", () =>
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{
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InputManager.MoveMouseTo(dialog.ChildrenOfType<OsuButton>().Single());
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InputManager.Click(MouseButton.Left);
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});
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assertCollectionCount(2);
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}
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[Test]
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public void TestRemoveCollectionExternal()
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{
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AddStep("add two collections", () => manager.Collections.AddRange(new[]
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{
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new BeatmapCollection { Name = { Value = "1" } },
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new BeatmapCollection { Name = { Value = "2" } },
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}));
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AddStep("remove first collection", () => manager.Collections.RemoveAt(0));
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assertCollectionCount(1);
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assertCollectionName(0, "2");
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}
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[Test]
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public void TestRemoveCollectionViaButton()
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{
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AddStep("add two collections", () => manager.Collections.AddRange(new[]
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{
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new BeatmapCollection { Name = { Value = "1" } },
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new BeatmapCollection { Name = { Value = "2" } },
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}));
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AddStep("click first delete button", () =>
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{
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InputManager.MoveMouseTo(dialog.ChildrenOfType<DrawableCollectionListItem.DeleteButton>().First(), new Vector2(5, 0));
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InputManager.Click(MouseButton.Left);
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});
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AddAssert("dialog displayed", () => dialogOverlay.CurrentDialog is DeleteCollectionDialog);
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AddStep("click confirmation", () =>
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{
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InputManager.MoveMouseTo(dialogOverlay.CurrentDialog.ChildrenOfType<PopupDialogButton>().First());
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InputManager.Click(MouseButton.Left);
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});
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assertCollectionCount(1);
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assertCollectionName(0, "2");
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}
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[Test]
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public void TestCollectionNotRemovedWhenDialogCancelled()
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{
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AddStep("add two collections", () => manager.Collections.AddRange(new[]
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{
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new BeatmapCollection { Name = { Value = "1" } },
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new BeatmapCollection { Name = { Value = "2" } },
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}));
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AddStep("click first delete button", () =>
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{
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InputManager.MoveMouseTo(dialog.ChildrenOfType<DrawableCollectionListItem.DeleteButton>().First(), new Vector2(5, 0));
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InputManager.Click(MouseButton.Left);
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});
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AddAssert("dialog displayed", () => dialogOverlay.CurrentDialog is DeleteCollectionDialog);
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AddStep("click confirmation", () =>
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{
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InputManager.MoveMouseTo(dialogOverlay.CurrentDialog.ChildrenOfType<PopupDialogButton>().Last());
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InputManager.Click(MouseButton.Left);
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});
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assertCollectionCount(2);
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}
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[Test]
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public void TestCollectionRenamedExternal()
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{
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AddStep("add two collections", () => manager.Collections.AddRange(new[]
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{
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new BeatmapCollection { Name = { Value = "1" } },
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new BeatmapCollection { Name = { Value = "2" } },
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}));
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AddStep("change first collection name", () => manager.Collections[0].Name.Value = "First");
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assertCollectionName(0, "First");
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}
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[Test]
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public void TestCollectionRenamedOnTextChange()
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{
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AddStep("add two collections", () => manager.Collections.AddRange(new[]
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{
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new BeatmapCollection { Name = { Value = "1" } },
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new BeatmapCollection { Name = { Value = "2" } },
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}));
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AddStep("change first collection name", () => dialog.ChildrenOfType<TextBox>().First().Text = "First");
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AddAssert("collection has new name", () => manager.Collections[0].Name.Value == "First");
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}
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private void assertCollectionCount(int count)
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=> AddAssert($"{count} collections shown", () => dialog.ChildrenOfType<DrawableCollectionListItem>().Count() == count);
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private void assertCollectionName(int index, string name)
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=> AddAssert($"item {index + 1} has correct name", () => dialog.ChildrenOfType<DrawableCollectionListItem>().ElementAt(index).ChildrenOfType<TextBox>().First().Text == name);
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}
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}
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@ -37,12 +37,19 @@ namespace osu.Game.Collections
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[Resolved]
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[Resolved]
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private BeatmapManager beatmaps { get; set; }
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private BeatmapManager beatmaps { get; set; }
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private readonly Storage storage;
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public BeatmapCollectionManager(Storage storage)
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{
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this.storage = storage;
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}
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[BackgroundDependencyLoader]
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[BackgroundDependencyLoader]
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private void load()
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private void load()
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{
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{
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if (host.Storage.Exists(database_name))
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if (storage.Exists(database_name))
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{
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{
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using (var stream = host.Storage.GetStream(database_name))
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using (var stream = storage.GetStream(database_name))
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importCollections(readCollections(stream));
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importCollections(readCollections(stream));
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}
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}
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@ -78,11 +85,9 @@ namespace osu.Game.Collections
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return Task.Run(async () =>
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return Task.Run(async () =>
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{
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{
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var storage = GetStableStorage();
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if (stable.Exists(database_name))
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if (storage.Exists(database_name))
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{
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{
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using (var stream = storage.GetStream(database_name))
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using (var stream = stable.GetStream(database_name))
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await Import(stream);
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await Import(stream);
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}
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}
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});
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});
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{
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{
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// This is NOT thread-safe!!
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// This is NOT thread-safe!!
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using (var sw = new SerializationWriter(host.Storage.GetStream(database_name, FileAccess.Write)))
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using (var sw = new SerializationWriter(storage.GetStream(database_name, FileAccess.Write)))
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{
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{
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sw.Write(database_version);
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sw.Write(database_version);
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sw.Write(Collections.Count);
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sw.Write(Collections.Count);
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@ -87,7 +87,7 @@ namespace osu.Game.Collections
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}
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}
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}
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}
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private class DeleteButton : CompositeDrawable
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public class DeleteButton : CompositeDrawable
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{
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{
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public Func<Vector2, bool> IsTextBoxHovered;
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public Func<Vector2, bool> IsTextBoxHovered;
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@ -228,7 +228,7 @@ namespace osu.Game
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dependencies.Cache(difficultyManager);
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dependencies.Cache(difficultyManager);
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AddInternal(difficultyManager);
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AddInternal(difficultyManager);
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dependencies.Cache(CollectionManager = new BeatmapCollectionManager());
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dependencies.Cache(CollectionManager = new BeatmapCollectionManager(Storage));
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AddInternal(CollectionManager);
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AddInternal(CollectionManager);
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dependencies.Cache(KeyBindingStore = new KeyBindingStore(contextFactory, RulesetStore));
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dependencies.Cache(KeyBindingStore = new KeyBindingStore(contextFactory, RulesetStore));
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