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Fixed quitting not working

This commit is contained in:
DrabWeb 2017-01-31 22:33:28 -04:00
parent ea204ad606
commit 0d53d3c4ff
2 changed files with 6 additions and 5 deletions

View File

@ -161,8 +161,8 @@ namespace osu.Game.Overlays.Pause
Height = button_height, Height = button_height,
Action = delegate Action = delegate
{ {
Hide();
OnRetry?.Invoke(); OnRetry?.Invoke();
Hide();
} }
}, },
new QuitButton new QuitButton
@ -173,8 +173,8 @@ namespace osu.Game.Overlays.Pause
Height = button_height, Height = button_height,
Action = delegate Action = delegate
{ {
Hide();
OnQuit?.Invoke(); OnQuit?.Invoke();
Hide();
} }
} }
} }
@ -200,8 +200,8 @@ namespace osu.Game.Overlays.Pause
private void resume() private void resume()
{ {
Hide();
OnResume?.Invoke(); OnResume?.Invoke();
Hide();
} }
public PauseOverlay() public PauseOverlay()

View File

@ -26,6 +26,7 @@ using osu.Game.Overlays.Pause;
using osu.Framework.Configuration; using osu.Framework.Configuration;
using System; using System;
using OpenTK.Graphics; using OpenTK.Graphics;
using osu.Framework.Graphics.Containers;
namespace osu.Game.Screens.Play namespace osu.Game.Screens.Play
{ {
@ -261,7 +262,7 @@ namespace osu.Game.Screens.Play
protected override bool OnExiting(GameMode next) protected override bool OnExiting(GameMode next)
{ {
if (!canPause) return true; if (pauseOverlay.State != Visibility.Visible && !canPause) return true;
if (!IsPaused && sourceClock.IsRunning) // For if the user presses escape quickly when entering the map if (!IsPaused && sourceClock.IsRunning) // For if the user presses escape quickly when entering the map
{ {