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Update incorrect reference
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@ -231,7 +231,7 @@ namespace osu.Game.Screens.Edit.Compose.Components
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private void onDragRequested(SelectionBlueprint blueprint, DragEvent dragEvent)
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{
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HitObject draggedObject = blueprint.HitObject.HitObject;
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HitObject draggedObject = blueprint.DrawableObject.HitObject;
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Vector2 movePosition = blueprint.ScreenSpaceMovementStartPosition + dragEvent.ScreenSpaceMousePosition - dragEvent.ScreenSpaceMouseDownPosition;
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Vector2 snappedPosition = composer.GetSnappedPosition(ToLocalSpace(movePosition));
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