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mirror of https://github.com/ppy/osu.git synced 2024-09-22 04:07:25 +08:00

Add non-working warmup toggle button

This commit is contained in:
Dean Herbert 2018-11-09 16:10:58 +09:00
parent 160984719d
commit 0be2f5ac94

View File

@ -8,7 +8,6 @@ using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.Textures;
using osu.Framework.Logging;
using osu.Game.Graphics.Sprites;
using osu.Game.Graphics.UserInterface;
using osu.Game.Tournament.Components;
@ -20,45 +19,67 @@ namespace osu.Game.Tournament.Screens.Gameplay
{
public class GameplayScreen : BeatmapInfoScreen
{
private BindableBool warmup = new BindableBool();
[BackgroundDependencyLoader]
private void load(LadderInfo ladder, TextureStore textures)
{
Add(new Container
AddRange(new Drawable[]
{
RelativeSizeAxes = Axes.X,
Height = 100,
Children = new Drawable[]
new Container
{
new Sprite
RelativeSizeAxes = Axes.X,
Height = 100,
Children = new Drawable[]
{
Y = 5,
Texture = textures.Get("game-screen-logo"),
Anchor = Anchor.TopCentre,
Origin = Anchor.TopCentre,
FillMode = FillMode.Fit,
RelativeSizeAxes = Axes.Both,
Size = Vector2.One
new Sprite
{
Y = 5,
Texture = textures.Get("game-screen-logo"),
Anchor = Anchor.TopCentre,
Origin = Anchor.TopCentre,
FillMode = FillMode.Fit,
RelativeSizeAxes = Axes.Both,
Size = Vector2.One
},
new RoundDisplay
{
Y = 10,
Anchor = Anchor.BottomCentre,
Origin = Anchor.TopCentre,
},
new TeamScoreDisplay(TeamColour.Red)
{
Anchor = Anchor.TopLeft,
Origin = Anchor.TopLeft,
},
new TeamScoreDisplay(TeamColour.Blue)
{
Anchor = Anchor.TopRight,
Origin = Anchor.TopRight,
},
},
new RoundDisplay
{
Y = 10,
Anchor = Anchor.BottomCentre,
Origin = Anchor.TopCentre,
},
new TeamScoreDisplay(TeamColour.Red)
{
Anchor = Anchor.TopLeft,
Origin = Anchor.TopLeft,
},
new TeamScoreDisplay(TeamColour.Blue)
{
Anchor = Anchor.TopRight,
Origin = Anchor.TopRight,
}
},
new ControlPanel
{
Children = new Drawable[]
{
new TriangleButton
{
RelativeSizeAxes = Axes.X,
Text = "Toggle warmup",
Action = toggleWarmup
}
}
}
});
}
private void toggleWarmup()
{
warmup.Toggle();
}
private class TeamScoreDisplay : CompositeDrawable
{
private readonly TeamColour teamColour;