mirror of
https://github.com/ppy/osu.git
synced 2025-02-06 02:46:08 +08:00
Reorder parameters
This commit is contained in:
parent
30f877c4ab
commit
0a15a13fab
@ -53,12 +53,12 @@ namespace osu.Game.Tests.Visual.UserInterface
|
|||||||
private class TestMenuItem : StatefulMenuItem<TestStates>
|
private class TestMenuItem : StatefulMenuItem<TestStates>
|
||||||
{
|
{
|
||||||
public TestMenuItem(string text, MenuItemType type = MenuItemType.Standard)
|
public TestMenuItem(string text, MenuItemType type = MenuItemType.Standard)
|
||||||
: base(text, type)
|
: this(text, type, null)
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
|
||||||
public TestMenuItem(string text, MenuItemType type, Func<TestStates, TestStates> changeStateFunc)
|
public TestMenuItem(string text, MenuItemType type, Func<TestStates, TestStates> changeStateFunc)
|
||||||
: base(text, type, changeStateFunc)
|
: base(text, changeStateFunc, type)
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -11,15 +11,19 @@ namespace osu.Game.Graphics.UserInterface
|
|||||||
{
|
{
|
||||||
public readonly Bindable<object> State = new Bindable<object>();
|
public readonly Bindable<object> State = new Bindable<object>();
|
||||||
|
|
||||||
protected StatefulMenuItem(string text, MenuItemType type = MenuItemType.Standard)
|
protected StatefulMenuItem(string text, Func<object, object> changeStateFunc, MenuItemType type = MenuItemType.Standard)
|
||||||
: this(text, type, null)
|
: this(text, changeStateFunc, type, null)
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
|
||||||
protected StatefulMenuItem(string text, MenuItemType type, Func<object, object> changeStateFunc)
|
protected StatefulMenuItem(string text, Func<object, object> changeStateFunc, MenuItemType type, Action<object> action)
|
||||||
: base(text, type)
|
: base(text, type)
|
||||||
{
|
{
|
||||||
Action.Value = () => State.Value = changeStateFunc?.Invoke(State.Value) ?? State.Value;
|
Action.Value = () =>
|
||||||
|
{
|
||||||
|
State.Value = changeStateFunc?.Invoke(State.Value) ?? State.Value;
|
||||||
|
action?.Invoke(State.Value);
|
||||||
|
};
|
||||||
}
|
}
|
||||||
|
|
||||||
public abstract IconUsage? GetIconForState(object state);
|
public abstract IconUsage? GetIconForState(object state);
|
||||||
@ -30,13 +34,13 @@ namespace osu.Game.Graphics.UserInterface
|
|||||||
{
|
{
|
||||||
public new readonly Bindable<T> State = new Bindable<T>();
|
public new readonly Bindable<T> State = new Bindable<T>();
|
||||||
|
|
||||||
protected StatefulMenuItem(string text, MenuItemType type = MenuItemType.Standard)
|
protected StatefulMenuItem(string text, Func<T, T> changeStateFunc, MenuItemType type = MenuItemType.Standard)
|
||||||
: this(text, type, null)
|
: this(text, changeStateFunc, type, null)
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
|
||||||
protected StatefulMenuItem(string text, MenuItemType type, Func<T, T> changeStateFunc)
|
protected StatefulMenuItem(string text, Func<T, T> changeStateFunc, MenuItemType type, Action<T> action)
|
||||||
: base(text, type, o => changeStateFunc?.Invoke((T)o) ?? o)
|
: base(text, o => changeStateFunc?.Invoke((T)o) ?? o, type, o => action?.Invoke((T)o))
|
||||||
{
|
{
|
||||||
base.State.BindValueChanged(state =>
|
base.State.BindValueChanged(state =>
|
||||||
{
|
{
|
||||||
|
@ -1,6 +1,7 @@
|
|||||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
// See the LICENCE file in the repository root for full licence text.
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
using System;
|
||||||
using osu.Framework.Graphics.Sprites;
|
using osu.Framework.Graphics.Sprites;
|
||||||
|
|
||||||
namespace osu.Game.Graphics.UserInterface
|
namespace osu.Game.Graphics.UserInterface
|
||||||
@ -8,7 +9,12 @@ namespace osu.Game.Graphics.UserInterface
|
|||||||
public class ThreeStateMenuItem : StatefulMenuItem<ThreeStates>
|
public class ThreeStateMenuItem : StatefulMenuItem<ThreeStates>
|
||||||
{
|
{
|
||||||
public ThreeStateMenuItem(string text, MenuItemType type = MenuItemType.Standard)
|
public ThreeStateMenuItem(string text, MenuItemType type = MenuItemType.Standard)
|
||||||
: base(text, type, getNextState)
|
: this(text, type, null)
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
|
public ThreeStateMenuItem(string text, MenuItemType type, Action<ThreeStates> action)
|
||||||
|
: base(text, getNextState, type, action)
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -14,9 +14,8 @@ namespace osu.Game.Graphics.UserInterface
|
|||||||
}
|
}
|
||||||
|
|
||||||
public ToggleMenuItem(string text, MenuItemType type, Action<bool> action)
|
public ToggleMenuItem(string text, MenuItemType type, Action<bool> action)
|
||||||
: base(text, type, value => !value)
|
: base(text, value => !value, type, action)
|
||||||
{
|
{
|
||||||
State.BindValueChanged(state => action?.Invoke(state.NewValue));
|
|
||||||
}
|
}
|
||||||
|
|
||||||
public override IconUsage? GetIconForState(bool state) => state ? (IconUsage?)FontAwesome.Solid.Check : null;
|
public override IconUsage? GetIconForState(bool state) => state ? (IconUsage?)FontAwesome.Solid.Check : null;
|
||||||
|
Loading…
Reference in New Issue
Block a user