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Reorder parameters
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parent
30f877c4ab
commit
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@ -53,12 +53,12 @@ namespace osu.Game.Tests.Visual.UserInterface
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private class TestMenuItem : StatefulMenuItem<TestStates>
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{
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public TestMenuItem(string text, MenuItemType type = MenuItemType.Standard)
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: base(text, type)
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: this(text, type, null)
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{
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}
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public TestMenuItem(string text, MenuItemType type, Func<TestStates, TestStates> changeStateFunc)
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: base(text, type, changeStateFunc)
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: base(text, changeStateFunc, type)
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{
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}
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@ -11,15 +11,19 @@ namespace osu.Game.Graphics.UserInterface
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{
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public readonly Bindable<object> State = new Bindable<object>();
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protected StatefulMenuItem(string text, MenuItemType type = MenuItemType.Standard)
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: this(text, type, null)
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protected StatefulMenuItem(string text, Func<object, object> changeStateFunc, MenuItemType type = MenuItemType.Standard)
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: this(text, changeStateFunc, type, null)
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{
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}
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protected StatefulMenuItem(string text, MenuItemType type, Func<object, object> changeStateFunc)
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protected StatefulMenuItem(string text, Func<object, object> changeStateFunc, MenuItemType type, Action<object> action)
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: base(text, type)
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{
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Action.Value = () => State.Value = changeStateFunc?.Invoke(State.Value) ?? State.Value;
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Action.Value = () =>
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{
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State.Value = changeStateFunc?.Invoke(State.Value) ?? State.Value;
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action?.Invoke(State.Value);
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};
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}
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public abstract IconUsage? GetIconForState(object state);
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@ -30,13 +34,13 @@ namespace osu.Game.Graphics.UserInterface
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{
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public new readonly Bindable<T> State = new Bindable<T>();
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protected StatefulMenuItem(string text, MenuItemType type = MenuItemType.Standard)
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: this(text, type, null)
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protected StatefulMenuItem(string text, Func<T, T> changeStateFunc, MenuItemType type = MenuItemType.Standard)
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: this(text, changeStateFunc, type, null)
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{
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}
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protected StatefulMenuItem(string text, MenuItemType type, Func<T, T> changeStateFunc)
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: base(text, type, o => changeStateFunc?.Invoke((T)o) ?? o)
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protected StatefulMenuItem(string text, Func<T, T> changeStateFunc, MenuItemType type, Action<T> action)
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: base(text, o => changeStateFunc?.Invoke((T)o) ?? o, type, o => action?.Invoke((T)o))
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{
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base.State.BindValueChanged(state =>
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{
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@ -1,6 +1,7 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System;
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using osu.Framework.Graphics.Sprites;
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namespace osu.Game.Graphics.UserInterface
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@ -8,7 +9,12 @@ namespace osu.Game.Graphics.UserInterface
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public class ThreeStateMenuItem : StatefulMenuItem<ThreeStates>
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{
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public ThreeStateMenuItem(string text, MenuItemType type = MenuItemType.Standard)
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: base(text, type, getNextState)
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: this(text, type, null)
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{
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}
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public ThreeStateMenuItem(string text, MenuItemType type, Action<ThreeStates> action)
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: base(text, getNextState, type, action)
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{
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}
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@ -14,9 +14,8 @@ namespace osu.Game.Graphics.UserInterface
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}
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public ToggleMenuItem(string text, MenuItemType type, Action<bool> action)
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: base(text, type, value => !value)
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: base(text, value => !value, type, action)
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{
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State.BindValueChanged(state => action?.Invoke(state.NewValue));
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}
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public override IconUsage? GetIconForState(bool state) => state ? (IconUsage?)FontAwesome.Solid.Check : null;
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