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Fix drawable mania judgement scene looking broken

This commit is contained in:
Bartłomiej Dach 2022-01-16 18:56:21 +01:00
parent 4ca2822d40
commit 093b76e0ff
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@ -5,8 +5,10 @@ using System;
using System.Linq;
using osu.Framework.Extensions;
using osu.Framework.Graphics;
using osu.Framework.Testing;
using osu.Game.Rulesets.Judgements;
using osu.Game.Rulesets.Mania.Scoring;
using osu.Game.Rulesets.Mania.Skinning.Legacy;
using osu.Game.Rulesets.Mania.UI;
using osu.Game.Rulesets.Objects;
using osu.Game.Rulesets.Scoring;
@ -23,7 +25,9 @@ namespace osu.Game.Rulesets.Mania.Tests.Skinning
{
if (hitWindows.IsHitResultAllowed(result))
{
AddStep("Show " + result.GetDescription(), () => SetContents(_ =>
AddStep("Show " + result.GetDescription(), () =>
{
SetContents(_ =>
new DrawableManiaJudgement(new JudgementResult(new HitObject { StartTime = Time.Current }, new Judgement())
{
Type = result
@ -31,7 +35,14 @@ namespace osu.Game.Rulesets.Mania.Tests.Skinning
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
}));
});
// for test purposes, undo the Y adjustment related to the `ScorePosition` legacy positioning config value
// (see `LegacyManiaJudgementPiece.load()`).
// this prevents the judgements showing somewhere below or above the bounding box of the judgement.
foreach (var legacyPiece in this.ChildrenOfType<LegacyManiaJudgementPiece>())
legacyPiece.Y = 0;
});
}
}
}