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adjust naming
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commit
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@ -30,12 +30,12 @@ namespace osu.Game.Screens.Multi.Match.Components
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{
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CurrentItem.BindValueChanged(item =>
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{
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var id = item.NewValue?.Beatmap.OnlineBeatmapID ?? 0;
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var onlineId = item.NewValue?.Beatmap.OnlineBeatmapID ?? 0;
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if (id != 0)
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if (onlineId != 0)
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{
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request?.Cancel();
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request = new GetBeatmapSetRequest(id, BeatmapSetLookupType.BeatmapId);
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request = new GetBeatmapSetRequest(onlineId, BeatmapSetLookupType.BeatmapId);
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request.Success += beatmap =>
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{
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ClearInternal();
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