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Initial Implementation (working, unsafe handling of cursor position)
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106
osu.Game.Rulesets.Osu/Mods/OsuModBloom.cs
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106
osu.Game.Rulesets.Osu/Mods/OsuModBloom.cs
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System;
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using System.Diagnostics;
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using osu.Framework.Bindables;
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using osu.Framework.Localisation;
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using osu.Game.Rulesets.Mods;
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using osu.Game.Rulesets.Osu.UI;
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using osu.Game.Rulesets.UI;
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using osu.Game.Configuration;
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using osu.Game.Graphics.UserInterface;
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using osu.Game.Overlays.Settings;
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using osu.Game.Rulesets.Scoring;
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using osu.Game.Scoring;
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using osu.Game.Screens.Play;
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using osu.Game.Rulesets.Osu.UI.Cursor;
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namespace osu.Game.Rulesets.Osu.Mods
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{
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public class OsuModBloom : Mod, IApplicableToScoreProcessor, IUpdatableByPlayfield, IApplicableToPlayer
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{
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public override string Name => "Bloom";
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public override string Acronym => "BM";
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public override ModType Type => ModType.Fun;
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public override LocalisableString Description => "The cursor blooms into a.. larger cursor!";
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public override double ScoreMultiplier => 1;
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protected const float MIN_SIZE = 1;
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protected const float TRANSITION_DURATION = 100;
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public override Type[] IncompatibleMods => new[] { typeof(OsuModFlashlight), typeof(OsuModNoScope), typeof(OsuModObjectScaleTween), typeof(OsuModTouchDevice), typeof(OsuModAutopilot) };
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protected readonly BindableNumber<int> CurrentCombo = new BindableInt();
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protected readonly IBindable<bool> IsBreakTime = new Bindable<bool>();
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protected float ComboBasedSize;
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[SettingSource(
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"Max Size at Combo",
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"The combo count at which the cursor reaches its maximum size",
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SettingControlType = typeof(SettingsSlider<int, MaxSizeSlider>)
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)]
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public BindableInt MaxSizeComboCount { get; } = new BindableInt(50)
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{
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MinValue = 0,
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MaxValue = 100,
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};
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[SettingSource(
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"Final Size Multiplier",
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"The multiplier applied to cursor size when combo reaches maximum",
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SettingControlType = typeof(SettingsSlider<float, RoundedSliderBar<float>>)
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)]
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public BindableFloat MaxMulti { get; } = new BindableFloat(10f)
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{
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MinValue = 5f,
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MaxValue = 15f,
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Precision = 0.5f,
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};
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public ScoreRank AdjustRank(ScoreRank rank, double accuracy) => rank;
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public void ApplyToPlayer(Player player)
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{
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IsBreakTime.BindTo(player.IsBreakTime);
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}
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public void ApplyToScoreProcessor(ScoreProcessor scoreProcessor)
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{
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if (MaxSizeComboCount.Value == 0) return;
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CurrentCombo.BindTo(scoreProcessor.Combo);
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CurrentCombo.BindValueChanged(combo =>
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{
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ComboBasedSize = Math.Min(MaxMulti.Value, 10 * ((float)combo.NewValue / MaxSizeComboCount.Value));
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ComboBasedSize = Math.Max(ComboBasedSize, MIN_SIZE);
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}, true
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);
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}
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public void Update(Playfield playfield)
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//terrible terrible handling on making sure cursor position stays accurate, will fix
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{
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bool beBaseSize = IsBreakTime.Value;
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var osuPlayfield = (OsuPlayfield)playfield;
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Debug.Assert(osuPlayfield.Cursor != null);
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var realCursor = (OsuCursor)osuPlayfield.Cursor.ActiveCursor;
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realCursor.isBloom = true;
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if (beBaseSize)
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{
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realCursor.ComboSize = 1;
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}
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else
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{
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realCursor.ComboSize = ComboBasedSize;
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}
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}
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}
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public partial class MaxSizeSlider : RoundedSliderBar<int>
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{
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public override LocalisableString TooltipText => Current.Value == 0 ? "always at max size" : base.TooltipText;
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}
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}
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@ -214,7 +214,8 @@ namespace osu.Game.Rulesets.Osu
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new OsuModFreezeFrame(),
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new OsuModFreezeFrame(),
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new OsuModBubbles(),
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new OsuModBubbles(),
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new OsuModSynesthesia(),
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new OsuModSynesthesia(),
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new OsuModDepth()
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new OsuModDepth(),
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new OsuModBloom()
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};
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};
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case ModType.System:
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case ModType.System:
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@ -39,6 +39,8 @@ namespace osu.Game.Rulesets.Osu.UI.Cursor
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public IBindable<float> CursorScale => cursorScale;
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public IBindable<float> CursorScale => cursorScale;
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private readonly Bindable<float> cursorScale = new BindableFloat(1);
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private readonly Bindable<float> cursorScale = new BindableFloat(1);
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public bool isBloom;
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public float ComboSize;
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private Bindable<float> userCursorScale = null!;
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private Bindable<float> userCursorScale = null!;
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private Bindable<bool> autoCursorScale = null!;
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private Bindable<bool> autoCursorScale = null!;
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@ -68,6 +70,7 @@ namespace osu.Game.Rulesets.Osu.UI.Cursor
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autoCursorScale.ValueChanged += _ => cursorScale.Value = CalculateCursorScale();
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autoCursorScale.ValueChanged += _ => cursorScale.Value = CalculateCursorScale();
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cursorScale.BindValueChanged(e => cursorScaleContainer.Scale = new Vector2(e.NewValue), true);
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cursorScale.BindValueChanged(e => cursorScaleContainer.Scale = new Vector2(e.NewValue), true);
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isBloom = false;
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}
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}
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protected override void LoadComplete()
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protected override void LoadComplete()
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base.LoadComplete();
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base.LoadComplete();
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cursorScale.Value = CalculateCursorScale();
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cursorScale.Value = CalculateCursorScale();
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}
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}
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protected override void Update()
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//this should not exist will implement sane fix
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{
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base.Update();
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if (isBloom)
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{
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cursorScale.Value = ComboSize;
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}
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}
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protected virtual Drawable CreateCursorContent() => cursorScaleContainer = new Container
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protected virtual Drawable CreateCursorContent() => cursorScaleContainer = new Container
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{
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{
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