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Adjust CountryFilter spacing to match web
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@ -1,4 +1,4 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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// See the LICENCE file in the repository root for full licence text.
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using osu.Framework.Allocation;
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using osu.Framework.Allocation;
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@ -17,7 +17,7 @@ namespace osu.Game.Overlays.Rankings
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public class CountryFilter : CompositeDrawable, IHasCurrentValue<Country>
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public class CountryFilter : CompositeDrawable, IHasCurrentValue<Country>
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{
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{
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private const int duration = 200;
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private const int duration = 200;
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private const int height = 50;
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private const int height = 70;
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private readonly BindableWithCurrent<Country> current = new BindableWithCurrent<Country>();
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private readonly BindableWithCurrent<Country> current = new BindableWithCurrent<Country>();
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@ -42,7 +42,7 @@ namespace osu.Game.Overlays.Rankings
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InternalChild = content = new CircularContainer
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InternalChild = content = new CircularContainer
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{
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{
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Height = 25,
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Height = 30,
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AutoSizeDuration = duration,
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AutoSizeDuration = duration,
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AutoSizeEasing = Easing.OutQuint,
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AutoSizeEasing = Easing.OutQuint,
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Masking = true,
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Masking = true,
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@ -58,9 +58,9 @@ namespace osu.Game.Overlays.Rankings
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Origin = Anchor.Centre,
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Origin = Anchor.Centre,
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RelativeSizeAxes = Axes.Y,
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RelativeSizeAxes = Axes.Y,
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AutoSizeAxes = Axes.X,
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AutoSizeAxes = Axes.X,
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Margin = new MarginPadding { Horizontal = 10 },
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Margin = new MarginPadding { Horizontal = 15 },
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Direction = FillDirection.Horizontal,
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Direction = FillDirection.Horizontal,
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Spacing = new Vector2(8, 0),
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Spacing = new Vector2(15, 0),
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Children = new Drawable[]
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Children = new Drawable[]
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{
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{
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new FillFlowContainer
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new FillFlowContainer
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@ -70,14 +70,14 @@ namespace osu.Game.Overlays.Rankings
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Anchor = Anchor.Centre,
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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Origin = Anchor.Centre,
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Direction = FillDirection.Horizontal,
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Direction = FillDirection.Horizontal,
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Spacing = new Vector2(3, 0),
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Spacing = new Vector2(5, 0),
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Children = new Drawable[]
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Children = new Drawable[]
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{
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{
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flag = new UpdateableFlag
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flag = new UpdateableFlag
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{
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{
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Anchor = Anchor.Centre,
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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Origin = Anchor.Centre,
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Size = new Vector2(22, 15)
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Size = new Vector2(30, 20)
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},
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},
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countryName = new OsuSpriteText
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countryName = new OsuSpriteText
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{
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{
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@ -148,7 +148,7 @@ namespace osu.Game.Overlays.Rankings
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AutoSizeAxes = Axes.Both;
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AutoSizeAxes = Axes.Both;
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Add(icon = new SpriteIcon
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Add(icon = new SpriteIcon
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{
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{
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Size = new Vector2(8),
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Size = new Vector2(10),
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Icon = FontAwesome.Solid.Times
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Icon = FontAwesome.Solid.Times
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});
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});
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}
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}
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