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Fix beatmap checksum being lost
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@@ -97,7 +97,7 @@ namespace osu.Game.Online.Rooms
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}
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public PlaylistItem(MultiplayerPlaylistItem item)
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: this(new APIBeatmap { OnlineID = item.BeatmapID, StarRating = item.StarRating })
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: this(new APIBeatmap { OnlineID = item.BeatmapID, StarRating = item.StarRating, Checksum = item.BeatmapChecksum })
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{
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ID = item.ID;
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OwnerID = item.OwnerID;
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