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Return base for default FailCondition
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@ -22,7 +22,7 @@ namespace osu.Game.Rulesets.Osu.Mods
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[SettingSource("Fail when missing on a slider tail")]
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public BindableBool SliderTailMiss { get; } = new BindableBool();
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protected override bool FailCondition(HealthProcessor healthProcessor, JudgementResult result) => (
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SliderTailMiss.Value && result.HitObject is SliderTailCircle && result.Type == HitResult.IgnoreMiss) || (result.Type.AffectsCombo() && !result.IsHit);
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protected override bool FailCondition(HealthProcessor healthProcessor, JudgementResult result) =>
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(SliderTailMiss.Value && result.HitObject is SliderTailCircle && result.Type == HitResult.IgnoreMiss) || base.FailCondition(healthProcessor, result);
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}
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}
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