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Adjust taiko hit objects sizes to match osu!(stable)
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@ -14,7 +14,7 @@ namespace osu.Game.Rulesets.Taiko.Objects
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/// <summary>
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/// <summary>
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/// Default size of a drawable taiko hit object.
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/// Default size of a drawable taiko hit object.
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/// </summary>
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/// </summary>
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public const float DEFAULT_SIZE = 0.45f;
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public const float DEFAULT_SIZE = 0.475f;
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public override Judgement CreateJudgement() => new TaikoJudgement();
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public override Judgement CreateJudgement() => new TaikoJudgement();
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@ -17,7 +17,7 @@ namespace osu.Game.Rulesets.Taiko.Objects
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/// <summary>
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/// <summary>
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/// Scale multiplier for a strong drawable taiko hit object.
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/// Scale multiplier for a strong drawable taiko hit object.
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/// </summary>
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/// </summary>
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public const float STRONG_SCALE = 1.4f;
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public const float STRONG_SCALE = 1.525f;
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/// <summary>
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/// <summary>
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/// Default size of a strong drawable taiko hit object.
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/// Default size of a strong drawable taiko hit object.
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