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osu-lazer/osu.Game/Screens/Play/HUD/KeyCounterActionTrigger.cs

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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
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using System.Collections.Generic;
namespace osu.Game.Screens.Play.HUD
{
public partial class KeyCounterActionTrigger<T> : InputTrigger
where T : struct
{
public T Action { get; }
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public KeyCounterActionTrigger(T action)
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: base($"B{(int)(object)action + 1}")
{
Action = action;
}
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public bool OnPressed(T action, bool forwards)
{
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if (!EqualityComparer<T>.Default.Equals(action, Action))
return false;
Activate(forwards);
return false;
}
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public void OnReleased(T action, bool forwards)
{
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if (!EqualityComparer<T>.Default.Equals(action, Action))
return;
Deactivate(forwards);
}
}
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}