1
0
mirror of https://github.com/ppy/osu.git synced 2024-11-11 23:07:26 +08:00
osu-lazer/osu.Game/Beatmaps/Formats/JsonBeatmapDecoder.cs

Ignoring revisions in .git-blame-ignore-revs. Click here to bypass and see the normal blame view.

25 lines
751 B
C#
Raw Normal View History

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
2018-04-13 17:19:50 +08:00
using osu.Game.IO;
2017-12-05 23:38:12 +08:00
using osu.Game.IO.Serialization;
2018-04-13 17:19:50 +08:00
2017-12-05 23:38:12 +08:00
namespace osu.Game.Beatmaps.Formats
{
2018-03-09 20:23:03 +08:00
public class JsonBeatmapDecoder : Decoder<Beatmap>
2017-12-05 23:38:12 +08:00
{
public static void Register()
{
2022-06-24 20:25:23 +08:00
AddDecoder<Beatmap>("{", _ => new JsonBeatmapDecoder());
2017-12-05 23:38:12 +08:00
}
2018-04-13 17:19:50 +08:00
protected override void ParseStreamInto(LineBufferedReader stream, Beatmap output)
2017-12-05 23:38:12 +08:00
{
stream.ReadToEnd().DeserializeInto(output);
2018-04-13 17:19:50 +08:00
foreach (var hitObject in output.HitObjects)
hitObject.ApplyDefaults(output.ControlPointInfo, output.Difficulty);
2017-12-05 23:38:12 +08:00
}
}
}