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osu-lazer/osu.Game/Online/Notifications/WebSocket/WebSocketNotificationsClient.cs

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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Diagnostics;
using System.Net.WebSockets;
using System.Text;
using System.Threading;
using System.Threading.Tasks;
using Newtonsoft.Json;
using osu.Framework.Extensions.TypeExtensions;
using osu.Framework.Logging;
using osu.Game.Online.API;
using osu.Game.Online.Chat;
namespace osu.Game.Online.Notifications.WebSocket
{
/// <summary>
/// A notifications client which receives events via a websocket.
/// </summary>
public class WebSocketNotificationsClient : NotificationsClient
{
private readonly ClientWebSocket socket;
private readonly string endpoint;
public WebSocketNotificationsClient(ClientWebSocket socket, string endpoint, IAPIProvider api)
: base(api)
{
this.socket = socket;
this.endpoint = endpoint;
}
public override async Task ConnectAsync(CancellationToken cancellationToken)
{
await socket.ConnectAsync(new Uri(endpoint), cancellationToken).ConfigureAwait(false);
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await sendMessage(new StartChatRequest(), CancellationToken.None);
runReadLoop(cancellationToken);
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await base.ConnectAsync(cancellationToken);
}
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private void runReadLoop(CancellationToken cancellationToken) => Task.Run(async () =>
{
byte[] buffer = new byte[1024];
StringBuilder messageResult = new StringBuilder();
while (!cancellationToken.IsCancellationRequested)
{
try
{
WebSocketReceiveResult result = await socket.ReceiveAsync(buffer, cancellationToken);
switch (result.MessageType)
{
case WebSocketMessageType.Text:
messageResult.Append(Encoding.UTF8.GetString(buffer[..result.Count]));
if (result.EndOfMessage)
{
SocketMessage? message = JsonConvert.DeserializeObject<SocketMessage>(messageResult.ToString());
messageResult.Clear();
Debug.Assert(message != null);
if (message.Error != null)
{
Logger.Log($"{GetType().ReadableName()} error: {message.Error}", LoggingTarget.Network);
break;
}
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Logger.Log($"{GetType().ReadableName()} handling event: {message.Event}");
await onMessageReceivedAsync(message);
}
break;
case WebSocketMessageType.Binary:
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throw new NotImplementedException("Binary message type not supported.");
case WebSocketMessageType.Close:
throw new Exception("Connection closed by remote host.");
}
}
catch (Exception ex)
{
await InvokeClosed(ex);
return;
}
}
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}, cancellationToken);
private async Task closeAsync()
{
try
{
await socket.CloseAsync(WebSocketCloseStatus.NormalClosure, @"Disconnecting", CancellationToken.None).ConfigureAwait(false);
}
catch
{
// Closure can fail if the connection is aborted. Don't really care since it's disposed anyway.
}
}
private async Task sendMessage(SocketMessage message, CancellationToken cancellationToken)
{
if (socket.State != WebSocketState.Open)
return;
await socket.SendAsync(Encoding.UTF8.GetBytes(JsonConvert.SerializeObject(message)), WebSocketMessageType.Text, true, cancellationToken);
}
private Task onMessageReceivedAsync(SocketMessage message)
{
switch (message.Event)
{
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case @"chat.channel.join":
Debug.Assert(message.Data != null);
Channel? joinedChannel = JsonConvert.DeserializeObject<Channel>(message.Data.ToString());
Debug.Assert(joinedChannel != null);
joinedChannel.Joined.Value = true;
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HandleJoinedChannel(joinedChannel);
break;
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case @"chat.channel.part":
Debug.Assert(message.Data != null);
Channel? partedChannel = JsonConvert.DeserializeObject<Channel>(message.Data.ToString());
Debug.Assert(partedChannel != null);
HandleChannelParted(partedChannel);
break;
case @"chat.message.new":
Debug.Assert(message.Data != null);
NewChatMessageData? messageData = JsonConvert.DeserializeObject<NewChatMessageData>(message.Data.ToString());
Debug.Assert(messageData != null);
foreach (var msg in messageData.Messages)
HandleJoinedChannel(new Channel { Id = msg.ChannelId });
HandleMessages(messageData.Messages);
break;
}
return Task.CompletedTask;
}
public override async ValueTask DisposeAsync()
{
await base.DisposeAsync();
await closeAsync();
socket.Dispose();
}
}
}