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osu-lazer/osu.Game/Screens/Edit/Compose/Components/Timeline/TimelineBreakDisplay.cs

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2024-06-18 20:55:59 +08:00
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Caching;
using osu.Game.Beatmaps.Timing;
using osu.Game.Screens.Edit.Components.Timelines.Summary.Parts;
namespace osu.Game.Screens.Edit.Compose.Components.Timeline
{
public partial class TimelineBreakDisplay : TimelinePart<TimelineBreak>
{
[Resolved]
private Timeline timeline { get; set; } = null!;
/// <summary>
/// The visible time/position range of the timeline.
/// </summary>
private (float min, float max) visibleRange = (float.MinValue, float.MaxValue);
private readonly Cached breakCache = new Cached();
private readonly BindableList<BreakPeriod> breaks = new BindableList<BreakPeriod>();
protected override void LoadBeatmap(EditorBeatmap beatmap)
{
base.LoadBeatmap(beatmap);
// TODO: this will have to be mutable soon enough
breaks.AddRange(beatmap.Breaks);
}
protected override void Update()
{
base.Update();
if (DrawWidth <= 0) return;
(float, float) newRange = (
(ToLocalSpace(timeline.ScreenSpaceDrawQuad.TopLeft).X) / DrawWidth * Content.RelativeChildSize.X,
(ToLocalSpace(timeline.ScreenSpaceDrawQuad.TopRight).X) / DrawWidth * Content.RelativeChildSize.X);
if (visibleRange != newRange)
{
visibleRange = newRange;
breakCache.Invalidate();
}
if (!breakCache.IsValid)
{
recreateBreaks();
breakCache.Validate();
}
}
private void recreateBreaks()
{
// Remove groups outside the visible range
foreach (TimelineBreak drawableBreak in this)
{
if (!shouldBeVisible(drawableBreak.Break))
drawableBreak.Expire();
}
// Add remaining ones
for (int i = 0; i < breaks.Count; i++)
{
var breakPeriod = breaks[i];
if (!shouldBeVisible(breakPeriod))
continue;
bool alreadyVisible = false;
foreach (var b in this)
{
if (ReferenceEquals(b.Break, breakPeriod))
{
alreadyVisible = true;
break;
}
}
if (alreadyVisible)
continue;
Add(new TimelineBreak(breakPeriod));
}
}
private bool shouldBeVisible(BreakPeriod breakPeriod) => breakPeriod.EndTime >= visibleRange.min && breakPeriod.StartTime <= visibleRange.max;
}
}