2021-04-27 15:17:51 +08:00
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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2022-06-17 15:37:17 +08:00
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#nullable disable
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2021-04-27 15:17:51 +08:00
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using Markdig.Syntax.Inlines;
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2021-05-02 23:35:30 +08:00
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using osu.Framework.Allocation;
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2021-05-07 15:40:01 +08:00
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using osu.Framework.Graphics;
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2021-06-01 15:03:05 +08:00
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Containers.Markdown;
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using osu.Framework.Graphics.Shapes;
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2021-05-03 10:18:45 +08:00
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using osu.Framework.Graphics.Sprites;
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using osu.Game.Overlays;
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namespace osu.Game.Graphics.Containers.Markdown
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{
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public class OsuMarkdownTextFlowContainer : MarkdownTextFlowContainer
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{
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protected override void AddLinkText(string text, LinkInline linkInline)
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=> AddDrawable(new OsuMarkdownLinkText(text, linkInline));
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2021-07-10 18:58:00 +08:00
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protected override void AddAutoLink(AutolinkInline autolinkInline)
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=> AddDrawable(new OsuMarkdownLinkText(autolinkInline));
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2021-06-10 10:38:07 +08:00
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protected override void AddImage(LinkInline linkInline) => AddDrawable(new OsuMarkdownImage(linkInline));
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2021-06-01 15:03:57 +08:00
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// TODO : Change font to monospace
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protected override void AddCodeInLine(CodeInline codeInline) => AddDrawable(new OsuMarkdownInlineCode
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{
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Text = codeInline.Content
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});
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protected override SpriteText CreateEmphasisedSpriteText(bool bold, bool italic)
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=> CreateSpriteText().With(t => t.Font = t.Font.With(weight: bold ? FontWeight.Bold : FontWeight.Regular, italics: italic));
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private class OsuMarkdownInlineCode : Container
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{
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[Resolved]
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private IMarkdownTextComponent parentTextComponent { get; set; }
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public string Text;
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[BackgroundDependencyLoader]
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private void load(OverlayColourProvider colourProvider)
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{
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AutoSizeAxes = Axes.Both;
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CornerRadius = 4;
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Masking = true;
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Children = new Drawable[]
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{
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new Box
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{
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RelativeSizeAxes = Axes.Both,
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Colour = colourProvider.Background6,
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},
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parentTextComponent.CreateSpriteText().With(t =>
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{
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t.Colour = colourProvider.Light1;
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t.Text = Text;
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t.Padding = new MarginPadding
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{
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Vertical = 1,
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Horizontal = 4,
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};
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}),
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};
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}
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}
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}
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}
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