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osu-lazer/osu.Game/Graphics/Containers/Markdown/OsuMarkdownTextFlowContainer.cs

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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using Markdig.Syntax.Inlines;
using osu.Framework.Allocation;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Containers.Markdown;
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using osu.Framework.Graphics.Shapes;
using osu.Framework.Graphics.Sprites;
using osu.Game.Overlays;
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namespace osu.Game.Graphics.Containers.Markdown
{
public class OsuMarkdownTextFlowContainer : MarkdownTextFlowContainer
{
[Resolved]
private OverlayColourProvider colourProvider { get; set; }
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protected override void AddLinkText(string text, LinkInline linkInline)
=> AddDrawable(new OsuMarkdownLinkText(text, linkInline));
// TODO : Add background (colour B6) and change font to monospace
protected override void AddCodeInLine(CodeInline codeInline)
=> AddText(codeInline.Content, t => { t.Colour = colourProvider.Light1; });
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protected override SpriteText CreateEmphasisedSpriteText(bool bold, bool italic)
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=> CreateSpriteText().With(t => t.Font = t.Font.With(weight: bold ? FontWeight.Bold : FontWeight.Regular, italics: italic));
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private class OsuMarkdownInlineCode : Container
{
[Resolved]
private IMarkdownTextComponent parentTextComponent { get; set; }
public string Text;
[BackgroundDependencyLoader]
private void load(OverlayColourProvider colourProvider)
{
AutoSizeAxes = Axes.Both;
Children = new Drawable[]
{
new Box
{
RelativeSizeAxes = Axes.Both,
Colour = colourProvider.Background6,
},
parentTextComponent.CreateSpriteText().With(t =>
{
t.Colour = colourProvider.Light1;
t.Text = Text;
}),
};
}
}
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}
}