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osu-lazer/osu.Game.Rulesets.Catch.Tests/CatchBeatmapConversionTest.cs

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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
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#nullable disable
using System;
using System.Collections.Generic;
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using Newtonsoft.Json;
using NUnit.Framework;
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using osu.Framework.Utils;
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using osu.Game.Rulesets.Catch.Mods;
using osu.Game.Rulesets.Catch.Objects;
using osu.Game.Rulesets.Objects;
using osu.Game.Tests.Beatmaps;
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namespace osu.Game.Rulesets.Catch.Tests
{
[TestFixture]
public class CatchBeatmapConversionTest : BeatmapConversionTest<ConvertValue>
{
protected override string ResourceAssembly => "osu.Game.Rulesets.Catch";
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[TestCase("basic")]
[TestCase("spinner")]
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[TestCase("spinner-and-circles")]
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[TestCase("slider")]
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[TestCase("hardrock-stream", new[] { typeof(CatchModHardRock) })]
[TestCase("hardrock-repeat-slider", new[] { typeof(CatchModHardRock) })]
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[TestCase("hardrock-spinner", new[] { typeof(CatchModHardRock) })]
[TestCase("right-bound-hr-offset", new[] { typeof(CatchModHardRock) })]
[TestCase("basic-hyperdash")]
public new void Test(string name, params Type[] mods) => base.Test(name, mods);
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protected override IEnumerable<ConvertValue> CreateConvertValue(HitObject hitObject)
{
switch (hitObject)
{
case JuiceStream stream:
foreach (var nested in stream.NestedHitObjects)
yield return new ConvertValue((CatchHitObject)nested);
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break;
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case BananaShower shower:
foreach (var nested in shower.NestedHitObjects)
yield return new ConvertValue((CatchHitObject)nested);
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break;
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default:
yield return new ConvertValue((CatchHitObject)hitObject);
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break;
}
}
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protected override Ruleset CreateRuleset() => new CatchRuleset();
}
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public struct ConvertValue : IEquatable<ConvertValue>
{
/// <summary>
/// A sane value to account for osu!stable using ints everwhere.
/// </summary>
private const float conversion_lenience = 2;
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[JsonIgnore]
public readonly CatchHitObject HitObject;
public ConvertValue(CatchHitObject hitObject)
{
HitObject = hitObject;
startTime = 0;
position = 0;
hyperDash = false;
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}
private double startTime;
public double StartTime
{
get => HitObject?.StartTime ?? startTime;
set => startTime = value;
}
private float position;
public float Position
{
get => HitObject?.EffectiveX ?? position;
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set => position = value;
}
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private bool hyperDash;
public bool HyperDash
{
get => (HitObject as PalpableCatchHitObject)?.HyperDash ?? hyperDash;
set => hyperDash = value;
}
public bool Equals(ConvertValue other)
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=> Precision.AlmostEquals(StartTime, other.StartTime, conversion_lenience)
&& Precision.AlmostEquals(Position, other.Position, conversion_lenience)
&& HyperDash == other.HyperDash;
}
}