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osu-lazer/osu.Game/Skinning/SkinConfigManager.cs

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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Configuration;
namespace osu.Game.Skinning
{
public class SkinConfigManager<T> : ConfigManager<T> where T : struct
{
protected override void PerformLoad()
{
}
protected override bool PerformSave() => false;
}
}