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osu-lazer/osu.Game/Screens/Edit/Compose/Components/EditorPlayfieldBorder.cs

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// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
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using osuTK.Graphics;
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namespace osu.Game.Screens.Edit.Compose.Components
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{
/// <summary>
/// Provides a border around the playfield.
/// </summary>
public class EditorPlayfieldBorder : CompositeDrawable
{
public EditorPlayfieldBorder()
{
RelativeSizeAxes = Axes.Both;
Masking = true;
BorderColour = Color4.White;
BorderThickness = 2;
InternalChild = new Box
{
RelativeSizeAxes = Axes.Both,
Alpha = 0,
AlwaysPresent = true
};
}
}
}