1
0
mirror of https://github.com/ppy/osu.git synced 2024-12-15 21:03:08 +08:00
osu-lazer/osu.Game.Rulesets.Mania/Mods/ManiaModFadeIn.cs

Ignoring revisions in .git-blame-ignore-revs. Click here to bypass and see the normal blame view.

32 lines
1.1 KiB
C#
Raw Normal View History

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
2018-04-13 17:19:50 +08:00
using System;
using System.Linq;
using osu.Framework.Bindables;
2022-08-11 04:09:11 +08:00
using osu.Framework.Localisation;
2020-07-16 16:26:18 +08:00
using osu.Game.Rulesets.Mania.UI;
2018-04-13 17:19:50 +08:00
namespace osu.Game.Rulesets.Mania.Mods
{
public class ManiaModFadeIn : ManiaModPlayfieldCover
{
public override string Name => "Fade In";
public override string Acronym => "FI";
2022-08-11 04:09:11 +08:00
public override LocalisableString Description => @"Keys appear out of nowhere!";
public override double ScoreMultiplier => 1;
public override Type[] IncompatibleMods => base.IncompatibleMods.Append(typeof(ManiaModHidden)).ToArray();
protected override CoverExpandDirection ExpandDirection => CoverExpandDirection.AlongScroll;
2023-01-12 03:13:29 +08:00
public override BindableNumber<float> Coverage { get; } = new BindableFloat(0.5f)
{
Precision = 0.1f,
MinValue = 0.1f,
MaxValue = 0.7f,
Default = 0.5f,
};
}
}