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osu-lazer/osu.Game/Online/API/Requests/GetScoresRequest.cs

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// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System;
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using System.Collections.Generic;
using System.Linq;
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using Newtonsoft.Json;
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using osu.Game.Beatmaps;
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using osu.Game.Rulesets;
using osu.Game.Users;
using osu.Game.Rulesets.Replays;
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using osu.Game.Rulesets.Scoring;
using osu.Game.Screens.Select.Leaderboards;
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using osu.Framework.IO.Network;
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namespace osu.Game.Online.API.Requests
{
public class GetScoresRequest : APIRequest<GetScoresResponse>
{
private readonly BeatmapInfo beatmap;
private readonly LeaderboardScope scope;
private readonly RulesetInfo ruleset;
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public GetScoresRequest(BeatmapInfo beatmap, RulesetInfo ruleset, LeaderboardScope scope = LeaderboardScope.Global)
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{
if (!beatmap.OnlineBeatmapID.HasValue)
throw new InvalidOperationException($"Cannot lookup a beatmap's scores without having a populated {nameof(BeatmapInfo.OnlineBeatmapID)}.");
if (scope == LeaderboardScope.Local)
throw new InvalidOperationException("Should not attempt to request online scores for a local scoped leaderboard");
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this.beatmap = beatmap;
this.scope = scope;
this.ruleset = ruleset ?? throw new ArgumentNullException(nameof(ruleset));
Success += onSuccess;
}
private void onSuccess(GetScoresResponse r)
{
foreach (OnlineScore score in r.Scores)
score.ApplyBeatmap(beatmap);
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}
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protected override WebRequest CreateWebRequest()
{
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var req = base.CreateWebRequest();
req.Timeout = 30000;
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req.AddParameter(@"type", scope.ToString().ToLowerInvariant());
req.AddParameter(@"mode", ruleset.ShortName);
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return req;
}
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protected override string Target => $@"beatmaps/{beatmap.OnlineBeatmapID}/scores";
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}
public class GetScoresResponse
{
[JsonProperty(@"scores")]
public IEnumerable<OnlineScore> Scores;
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}
public class OnlineScore : Score
{
[JsonProperty(@"score")]
private double totalScore
{
set { TotalScore = value; }
}
[JsonProperty(@"max_combo")]
private int maxCombo
{
set { MaxCombo = value; }
}
[JsonProperty(@"user")]
private User user
{
set { User = value; }
}
[JsonProperty(@"replay_data")]
private Replay replay
{
set { Replay = value; }
}
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[JsonProperty(@"mode_int")]
public int OnlineRulesetID { get; set; }
[JsonProperty(@"score_id")]
private long onlineScoreID
{
set { OnlineScoreID = value; }
}
[JsonProperty(@"created_at")]
private DateTimeOffset date
{
set { Date = value; }
}
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[JsonProperty(@"beatmap")]
private BeatmapInfo beatmap
{
set { Beatmap = value; }
}
[JsonProperty(@"beatmapset")]
private BeatmapMetadata metadata
{
set { Beatmap.Metadata = value; }
}
[JsonProperty(@"statistics")]
private Dictionary<string, object> jsonStats
{
set
{
foreach (var kvp in value)
{
HitResult newKey;
switch (kvp.Key)
{
case @"count_300":
newKey = HitResult.Great;
break;
case @"count_100":
newKey = HitResult.Good;
break;
case @"count_50":
newKey = HitResult.Meh;
break;
case @"count_miss":
newKey = HitResult.Miss;
break;
default:
continue;
}
Statistics.Add(newKey, kvp.Value);
}
}
}
[JsonProperty(@"mods")]
private string[] modStrings { get; set; }
public void ApplyBeatmap(BeatmapInfo beatmap)
{
Beatmap = beatmap;
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ApplyRuleset(beatmap.Ruleset);
}
public void ApplyRuleset(RulesetInfo ruleset)
{
Ruleset = ruleset;
// Evaluate the mod string
Mods = Ruleset.CreateInstance().GetAllMods().Where(mod => modStrings.Contains(mod.ShortenedName)).ToArray();
}
}
}