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osu-lazer/osu.Game/Utils/SentryLogger.cs

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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
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#nullable enable
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using System;
using System.Diagnostics;
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using System.IO;
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using System.Linq;
using System.Net;
using osu.Framework;
using osu.Framework.Allocation;
using osu.Framework.Bindables;
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using osu.Framework.Logging;
using osu.Framework.Statistics;
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using osu.Game.Beatmaps;
using osu.Game.Configuration;
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using osu.Game.Database;
using osu.Game.Models;
using osu.Game.Online.API.Requests.Responses;
using osu.Game.Overlays;
using osu.Game.Rulesets;
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using osu.Game.Skinning;
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using Sentry;
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using Sentry.Protocol;
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namespace osu.Game.Utils
{
/// <summary>
/// Report errors to sentry.
/// </summary>
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public class SentryLogger : IDisposable
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{
private IBindable<APIUser>? localUser;
private readonly IDisposable? sentrySession;
private readonly OsuGame game;
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public SentryLogger(OsuGame game)
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{
this.game = game;
sentrySession = SentrySdk.Init(options =>
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{
// Not setting the dsn will completely disable sentry.
if (game.IsDeployedBuild)
options.Dsn = "https://ad9f78529cef40ac874afb95a9aca04e@sentry.ppy.sh/2";
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options.AutoSessionTracking = true;
options.IsEnvironmentUser = false;
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// The reported release needs to match version as reported to Sentry in .github/workflows/sentry-release.yml
options.Release = $"osu@{game.Version.Replace($@"-{OsuGameBase.BUILD_SUFFIX}", string.Empty)}";
});
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Logger.NewEntry += processLogEntry;
}
~SentryLogger() => Dispose(false);
public void AttachUser(IBindable<APIUser> user)
{
Debug.Assert(localUser == null);
localUser = user.GetBoundCopy();
localUser.BindValueChanged(u =>
{
SentrySdk.ConfigureScope(scope => scope.User = new User
{
Username = u.NewValue.Username,
Id = u.NewValue.Id.ToString(),
});
}, true);
}
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private void processLogEntry(LogEntry entry)
{
if (entry.Level < LogLevel.Verbose) return;
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var exception = entry.Exception;
if (exception != null)
{
if (!shouldSubmitException(exception)) return;
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// framework does some weird exception redirection which means sentry does not see unhandled exceptions using its automatic methods.
// but all unhandled exceptions still arrive via this pathway. we just need to mark them as unhandled for tagging purposes.
// easiest solution is to check the message matches what the framework logs this as.
// see https://github.com/ppy/osu-framework/blob/f932f8df053f0011d755c95ad9a2ed61b94d136b/osu.Framework/Platform/GameHost.cs#L336
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bool wasUnhandled = entry.Message == @"An unhandled error has occurred.";
bool wasUnobserved = entry.Message == @"An unobserved error has occurred.";
if (wasUnobserved)
{
// see https://github.com/getsentry/sentry-dotnet/blob/c6a660b1affc894441c63df2695a995701671744/src/Sentry/Integrations/TaskUnobservedTaskExceptionIntegration.cs#L39
exception.Data[Mechanism.MechanismKey] = @"UnobservedTaskException";
}
if (wasUnhandled)
{
// see https://github.com/getsentry/sentry-dotnet/blob/main/src/Sentry/Integrations/AppDomainUnhandledExceptionIntegration.cs#L38-L39
exception.Data[Mechanism.MechanismKey] = @"AppDomain.UnhandledException";
}
exception.Data[Mechanism.HandledKey] = !wasUnhandled;
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SentrySdk.CaptureEvent(new SentryEvent(exception)
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{
Message = entry.Message,
Level = getSentryLevel(entry.Level),
}, scope =>
{
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var beatmap = game.Dependencies.Get<IBindable<WorkingBeatmap>>().Value.BeatmapInfo;
var ruleset = game.Dependencies.Get<IBindable<RulesetInfo>>().Value;
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scope.Contexts[@"config"] = new
{
Game = game.Dependencies.Get<OsuConfigManager>().GetLoggableState()
// TODO: add framework config here. needs some consideration on how to expose.
};
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game.Dependencies.Get<RealmAccess>().Run(realm =>
{
scope.Contexts[@"realm"] = new
{
Counts = new
{
BeatmapSets = realm.All<BeatmapSetInfo>().Count(),
Beatmaps = realm.All<BeatmapInfo>().Count(),
Files = realm.All<RealmFile>().Count(),
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Rulesets = realm.All<RulesetInfo>().Count(),
RulesetsAvailable = realm.All<RulesetInfo>().Count(r => r.Available),
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Skins = realm.All<SkinInfo>().Count(),
}
};
});
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scope.Contexts[@"global statistics"] = GlobalStatistics.GetStatistics()
.GroupBy(s => s.Group)
.ToDictionary(g => g.Key, items => items.ToDictionary(i => i.Name, g => g.DisplayValue));
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scope.Contexts[@"beatmap"] = new
{
Name = beatmap.ToString(),
Ruleset = beatmap.Ruleset.InstantiationInfo,
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beatmap.OnlineID,
};
scope.Contexts[@"ruleset"] = new
{
ruleset.ShortName,
ruleset.Name,
ruleset.InstantiationInfo,
ruleset.OnlineID
};
scope.Contexts[@"clocks"] = new
{
Audio = game.Dependencies.Get<MusicController>().CurrentTrack.CurrentTime,
Game = game.Clock.CurrentTime,
};
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scope.SetTag(@"beatmap", $"{beatmap.OnlineID}");
scope.SetTag(@"ruleset", ruleset.ShortName);
scope.SetTag(@"os", $"{RuntimeInfo.OS} ({Environment.OSVersion})");
scope.SetTag(@"processor count", Environment.ProcessorCount.ToString());
});
}
else
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SentrySdk.AddBreadcrumb(entry.Message, entry.Target.ToString(), "navigation", level: getBreadcrumbLevel(entry.Level));
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}
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private BreadcrumbLevel getBreadcrumbLevel(LogLevel entryLevel)
{
switch (entryLevel)
{
case LogLevel.Debug:
return BreadcrumbLevel.Debug;
case LogLevel.Verbose:
return BreadcrumbLevel.Info;
case LogLevel.Important:
return BreadcrumbLevel.Warning;
case LogLevel.Error:
return BreadcrumbLevel.Error;
default:
throw new ArgumentOutOfRangeException(nameof(entryLevel), entryLevel, null);
}
}
private SentryLevel getSentryLevel(LogLevel entryLevel)
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{
switch (entryLevel)
{
case LogLevel.Debug:
return SentryLevel.Debug;
case LogLevel.Verbose:
return SentryLevel.Info;
case LogLevel.Important:
return SentryLevel.Warning;
case LogLevel.Error:
return SentryLevel.Error;
default:
throw new ArgumentOutOfRangeException(nameof(entryLevel), entryLevel, null);
}
}
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private bool shouldSubmitException(Exception exception)
{
switch (exception)
{
case IOException ioe:
// disk full exceptions, see https://stackoverflow.com/a/9294382
const int hr_error_handle_disk_full = unchecked((int)0x80070027);
const int hr_error_disk_full = unchecked((int)0x80070070);
if (ioe.HResult == hr_error_handle_disk_full || ioe.HResult == hr_error_disk_full)
return false;
break;
case WebException we:
switch (we.Status)
{
// more statuses may need to be blocked as we come across them.
case WebExceptionStatus.Timeout:
return false;
}
break;
}
return true;
}
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#region Disposal
public void Dispose()
{
Dispose(true);
GC.SuppressFinalize(this);
}
protected virtual void Dispose(bool isDisposing)
{
Logger.NewEntry -= processLogEntry;
sentrySession?.Dispose();
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}
#endregion
}
}