mirror of
https://github.com/ppy/osu.git
synced 2024-12-26 00:02:56 +08:00
30 lines
844 B
C#
30 lines
844 B
C#
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||
|
// See the LICENCE file in the repository root for full licence text.
|
||
|
|
||
|
using osu.Framework.Allocation;
|
||
|
using osu.Framework.Graphics;
|
||
|
using osu.Framework.Graphics.Textures;
|
||
|
using osu.Game.Rulesets.Osu.UI.Cursor;
|
||
|
using osuTK;
|
||
|
|
||
|
namespace osu.Game.Rulesets.Osu.Skinning.Argon
|
||
|
{
|
||
|
public partial class ArgonCursorTrail : CursorTrail
|
||
|
{
|
||
|
protected override float IntervalMultiplier => 0.4f;
|
||
|
|
||
|
protected override float FadeExponent => 4;
|
||
|
|
||
|
[BackgroundDependencyLoader]
|
||
|
private void load(TextureStore textures)
|
||
|
{
|
||
|
Texture = textures.Get(@"Cursor/cursortrail");
|
||
|
Scale = new Vector2(0.8f / Texture.ScaleAdjust);
|
||
|
|
||
|
Blending = BlendingParameters.Additive;
|
||
|
|
||
|
Alpha = 0.8f;
|
||
|
}
|
||
|
}
|
||
|
}
|