1
0
mirror of https://github.com/ppy/osu.git synced 2024-09-24 06:07:25 +08:00
osu-lazer/osu.Game/Rulesets/Mods/ModSuddenDeath.cs

29 lines
1.0 KiB
C#
Raw Normal View History

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
2018-04-13 17:19:50 +08:00
using System;
using System.Linq;
using osu.Framework.Graphics.Sprites;
2018-04-13 17:19:50 +08:00
using osu.Game.Graphics;
using osu.Game.Rulesets.Judgements;
2018-04-13 17:19:50 +08:00
using osu.Game.Rulesets.Scoring;
namespace osu.Game.Rulesets.Mods
{
public abstract class ModSuddenDeath : ModFailCondition
2018-04-13 17:19:50 +08:00
{
public override string Name => "Sudden Death";
public override string Acronym => "SD";
2020-01-14 21:22:00 +08:00
public override IconUsage? Icon => OsuIcon.ModSuddendeath;
2018-04-13 17:19:50 +08:00
public override ModType Type => ModType.DifficultyIncrease;
public override string Description => "Miss and fail.";
public override double ScoreMultiplier => 1;
public override Type[] IncompatibleMods => base.IncompatibleMods.Append(typeof(ModPerfect)).ToArray();
protected override bool FailCondition(HealthProcessor healthProcessor, JudgementResult result)
2020-09-29 14:26:42 +08:00
=> result.Type.AffectsCombo()
&& !result.IsHit;
2018-04-13 17:19:50 +08:00
}
}