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osu-lazer/osu.Game/Screens/Multi/Lounge/Components/RoomInspector.cs

265 lines
10 KiB
C#
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// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System.Linq;
using osu.Framework.Allocation;
using osu.Framework.Configuration;
using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Colour;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Cursor;
using osu.Framework.Graphics.Shapes;
using osu.Game.Beatmaps;
using osu.Game.Beatmaps.Drawables;
using osu.Game.Graphics;
using osu.Game.Graphics.Containers;
using osu.Game.Graphics.Sprites;
using osu.Game.Online.Multiplayer;
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using osu.Game.Screens.Multi.Components;
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using osu.Game.Users;
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using osuTK;
using osuTK.Graphics;
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namespace osu.Game.Screens.Multi.Lounge.Components
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{
public class RoomInspector : Container
{
private const float transition_duration = 100;
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public readonly IBindable<Room> Room = new Bindable<Room>();
private readonly MarginPadding contentPadding = new MarginPadding { Horizontal = 20, Vertical = 10 };
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private readonly RoomBindings bindings = new RoomBindings();
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private OsuColour colours;
private Box statusStrip;
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private UpdateableBeatmapBackgroundSprite background;
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private ParticipantCountDisplay participantCount;
private FillFlowContainer topFlow, participantsFlow;
private OsuSpriteText name, status;
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private BeatmapTypeInfo beatmapTypeInfo;
private ScrollContainer participantsScroll;
private ParticipantInfo participantInfo;
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[Resolved]
private BeatmapManager beatmaps { get; set; }
[BackgroundDependencyLoader]
private void load(OsuColour colours)
{
this.colours = colours;
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Children = new Drawable[]
{
new Box
{
RelativeSizeAxes = Axes.Both,
Colour = OsuColour.FromHex(@"343138"),
},
topFlow = new FillFlowContainer
{
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Direction = FillDirection.Vertical,
Children = new Drawable[]
{
new Container
{
RelativeSizeAxes = Axes.X,
Height = 200,
Masking = true,
Children = new Drawable[]
{
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background = new UpdateableBeatmapBackgroundSprite { RelativeSizeAxes = Axes.Both },
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new Box
{
RelativeSizeAxes = Axes.Both,
Colour = ColourInfo.GradientVertical(Color4.Black.Opacity(0.5f), Color4.Black.Opacity(0)),
},
new Container
{
RelativeSizeAxes = Axes.Both,
Padding = new MarginPadding(20),
Children = new Drawable[]
{
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participantCount = new ParticipantCountDisplay
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{
Anchor = Anchor.TopRight,
Origin = Anchor.TopRight,
},
name = new OsuSpriteText
{
Anchor = Anchor.BottomLeft,
Origin = Anchor.BottomLeft,
TextSize = 30,
},
},
},
},
},
statusStrip = new Box
{
RelativeSizeAxes = Axes.X,
Height = 5,
},
new Container
{
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Children = new Drawable[]
{
new Box
{
RelativeSizeAxes = Axes.Both,
Colour = OsuColour.FromHex(@"28242d"),
},
new FillFlowContainer
{
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Direction = FillDirection.Vertical,
LayoutDuration = transition_duration,
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Padding = contentPadding,
Spacing = new Vector2(0f, 5f),
Children = new Drawable[]
{
status = new OsuSpriteText
{
TextSize = 14,
Font = @"Exo2.0-Bold",
},
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beatmapTypeInfo = new BeatmapTypeInfo(),
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},
},
},
},
new Container
{
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Padding = contentPadding,
Children = new Drawable[]
{
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participantInfo = new ParticipantInfo(),
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},
},
},
},
participantsScroll = new OsuScrollContainer
{
Anchor = Anchor.BottomLeft,
Origin = Anchor.BottomLeft,
RelativeSizeAxes = Axes.X,
Padding = new MarginPadding { Top = contentPadding.Top, Left = 38, Right = 37 },
Children = new[]
{
participantsFlow = new FillFlowContainer
{
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
LayoutDuration = transition_duration,
Spacing = new Vector2(5f),
},
},
},
};
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participantInfo.Host.BindTo(bindings.Host);
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participantInfo.ParticipantCount.BindTo(bindings.ParticipantCount);
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participantInfo.Participants.BindTo(bindings.Participants);
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participantCount.Participants.BindTo(bindings.Participants);
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participantCount.ParticipantCount.BindTo(bindings.ParticipantCount);
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participantCount.MaxParticipants.BindTo(bindings.MaxParticipants);
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beatmapTypeInfo.Beatmap.BindTo(bindings.CurrentBeatmap);
beatmapTypeInfo.Ruleset.BindTo(bindings.CurrentRuleset);
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beatmapTypeInfo.Type.BindTo(bindings.Type);
background.Beatmap.BindTo(bindings.CurrentBeatmap);
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bindings.Status.BindValueChanged(displayStatus);
bindings.Participants.BindValueChanged(p => participantsFlow.ChildrenEnumerable = p.Select(u => new UserTile(u)));
bindings.Name.BindValueChanged(n => name.Text = n);
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Room.BindValueChanged(updateRoom, true);
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}
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private void updateRoom(Room room)
{
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bindings.Room = room;
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if (room != null)
{
participantsFlow.FadeIn(transition_duration);
participantCount.FadeIn(transition_duration);
beatmapTypeInfo.FadeIn(transition_duration);
name.FadeIn(transition_duration);
participantInfo.FadeIn(transition_duration);
}
else
{
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participantsFlow.FadeOut(transition_duration);
participantCount.FadeOut(transition_duration);
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beatmapTypeInfo.FadeOut(transition_duration);
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name.FadeOut(transition_duration);
participantInfo.FadeOut(transition_duration);
displayStatus(new RoomStatusNoneSelected());
}
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}
protected override void UpdateAfterChildren()
{
base.UpdateAfterChildren();
participantsScroll.Height = DrawHeight - topFlow.DrawHeight;
}
private void displayStatus(RoomStatus s)
{
status.Text = s.Message;
Color4 c = s.GetAppropriateColour(colours);
statusStrip.FadeColour(c, transition_duration);
status.FadeColour(c, transition_duration);
}
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private class UserTile : Container, IHasTooltip
{
private readonly User user;
public string TooltipText => user.Username;
public UserTile(User user)
{
this.user = user;
Size = new Vector2(70f);
CornerRadius = 5f;
Masking = true;
Children = new Drawable[]
{
new Box
{
RelativeSizeAxes = Axes.Both,
Colour = OsuColour.FromHex(@"27252d"),
},
new UpdateableAvatar
{
RelativeSizeAxes = Axes.Both,
User = user,
},
};
}
}
private class RoomStatusNoneSelected : RoomStatus
{
public override string Message => @"No Room Selected";
public override Color4 GetAppropriateColour(OsuColour colours) => colours.Gray8;
}
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}
}