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osu-lazer/osu.Game/Overlays/Chat/Tabs/TabCloseButton.cs

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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
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using osu.Framework.Graphics;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Input.Events;
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using osu.Game.Graphics.Containers;
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using osuTK;
using osuTK.Graphics;
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namespace osu.Game.Overlays.Chat.Tabs
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{
public class TabCloseButton : OsuClickableContainer
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{
private readonly SpriteIcon icon;
public TabCloseButton()
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{
Size = new Vector2(20);
Child = icon = new SpriteIcon
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Scale = new Vector2(0.75f),
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Icon = FontAwesome.Solid.TimesCircle,
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RelativeSizeAxes = Axes.Both,
};
}
protected override bool OnMouseDown(MouseDownEvent e)
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{
icon.ScaleTo(0.5f, 1000, Easing.OutQuint);
return base.OnMouseDown(e);
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}
protected override bool OnMouseUp(MouseUpEvent e)
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{
icon.ScaleTo(0.75f, 1000, Easing.OutElastic);
return base.OnMouseUp(e);
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}
protected override bool OnHover(HoverEvent e)
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{
icon.FadeColour(Color4.Red, 200, Easing.OutQuint);
return base.OnHover(e);
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}
protected override void OnHoverLost(HoverLostEvent e)
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{
icon.FadeColour(Color4.White, 200, Easing.OutQuint);
base.OnHoverLost(e);
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}
}
}