2018-01-05 20:21:19 +09:00
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// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
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2017-04-21 17:33:20 +09:00
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using System;
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2017-08-05 16:22:10 +09:00
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using osu.Game.Beatmaps;
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using osu.Game.Graphics;
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namespace osu.Game.Rulesets.Mods
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{
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public abstract class ModHardRock : Mod, IApplicableToDifficulty
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{
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public override string Name => "Hard Rock";
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public override string ShortenedName => "HR";
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public override FontAwesome Icon => FontAwesome.fa_osu_mod_hardrock;
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public override ModType Type => ModType.DifficultyIncrease;
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public override string Description => "Everything just got a bit harder...";
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public override bool Ranked => true;
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public override Type[] IncompatibleMods => new[] { typeof(ModEasy) };
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public void ApplyToDifficulty(BeatmapDifficulty difficulty)
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{
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const float ratio = 1.4f;
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difficulty.CircleSize *= 1.3f; // CS uses a custom 1.3 ratio.
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2018-01-15 16:04:57 +01:00
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difficulty.ApproachRate = Math.Min(difficulty.ApproachRate * ratio, 10.0f);
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difficulty.DrainRate *= ratio;
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difficulty.OverallDifficulty *= ratio;
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}
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2017-04-21 17:33:20 +09:00
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}
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2017-08-07 10:43:33 +09:00
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}
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