2019-07-29 13:30:46 +08:00
|
|
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
|
|
|
// See the LICENCE file in the repository root for full licence text.
|
|
|
|
|
|
|
|
using System.Linq;
|
|
|
|
using NUnit.Framework;
|
|
|
|
using osu.Framework.Allocation;
|
|
|
|
using osu.Framework.Graphics;
|
|
|
|
using osu.Framework.Graphics.Containers;
|
|
|
|
using osu.Framework.Graphics.Shapes;
|
|
|
|
using osu.Framework.Platform;
|
|
|
|
using osu.Framework.Screens;
|
|
|
|
using osu.Framework.Testing;
|
|
|
|
using osu.Game.Graphics.UserInterface;
|
|
|
|
using osu.Game.Overlays.Mods;
|
|
|
|
using osu.Game.Screens.Menu;
|
|
|
|
using osu.Game.Screens.Select;
|
|
|
|
using osuTK.Graphics;
|
|
|
|
using osuTK.Input;
|
|
|
|
|
|
|
|
namespace osu.Game.Tests.Visual.Menus
|
|
|
|
{
|
|
|
|
public class TestSceneExitingScreens : ManualInputManagerTestScene
|
|
|
|
{
|
|
|
|
private readonly TestOsuGame osuGame = new TestOsuGame();
|
|
|
|
|
|
|
|
[BackgroundDependencyLoader]
|
|
|
|
private void load(GameHost gameHost)
|
|
|
|
{
|
|
|
|
osuGame.SetHost(gameHost);
|
|
|
|
|
|
|
|
Children = new Drawable[]
|
|
|
|
{
|
|
|
|
new Box
|
|
|
|
{
|
|
|
|
RelativeSizeAxes = Axes.Both,
|
|
|
|
Colour = Color4.Black,
|
|
|
|
},
|
|
|
|
osuGame
|
|
|
|
};
|
|
|
|
}
|
|
|
|
|
|
|
|
[SetUpSteps]
|
|
|
|
public void SetUpSteps()
|
|
|
|
{
|
|
|
|
AddUntilStep("wait for load", () => osuGame.IsLoaded);
|
|
|
|
AddUntilStep("wait for main menu", () =>
|
|
|
|
{
|
2019-07-29 16:23:45 +08:00
|
|
|
var current = osuGame.ScreenStack.CurrentScreen;
|
2019-07-29 13:30:46 +08:00
|
|
|
|
|
|
|
switch (current)
|
|
|
|
{
|
|
|
|
case null:
|
|
|
|
case Intro _:
|
|
|
|
case Disclaimer _:
|
|
|
|
return false;
|
|
|
|
|
|
|
|
case MainMenu _:
|
|
|
|
return true;
|
|
|
|
|
|
|
|
default:
|
|
|
|
current.Exit();
|
|
|
|
return false;
|
|
|
|
}
|
|
|
|
});
|
|
|
|
}
|
|
|
|
|
|
|
|
[Test]
|
|
|
|
public void TestExitingSongSelectWithEscape()
|
|
|
|
{
|
|
|
|
TestSongSelect songSelect = null;
|
|
|
|
|
2019-07-29 16:23:45 +08:00
|
|
|
AddStep("Push song select", () => osuGame.ScreenStack.Push(songSelect = new TestSongSelect()));
|
2019-07-29 13:30:46 +08:00
|
|
|
AddUntilStep("Wait for song select", () => songSelect.IsCurrentScreen());
|
|
|
|
AddStep("Show mods overlay", () => songSelect.ModSelectOverlay.Show());
|
|
|
|
AddAssert("Overlay was shown", () => songSelect.ModSelectOverlay.State.Value == Visibility.Visible);
|
|
|
|
AddStep("Press escape", () => pressAndRelease(Key.Escape));
|
|
|
|
AddAssert("Overlay was hidden", () => songSelect.ModSelectOverlay.State.Value == Visibility.Hidden);
|
|
|
|
exitViaEscapeAndConfirm();
|
|
|
|
}
|
|
|
|
|
|
|
|
[Test]
|
|
|
|
public void TestExitingSongSelectWithClick()
|
|
|
|
{
|
|
|
|
TestSongSelect songSelect = null;
|
|
|
|
|
2019-07-29 16:23:45 +08:00
|
|
|
AddStep("Push song select", () => osuGame.ScreenStack.Push(songSelect = new TestSongSelect()));
|
2019-07-29 13:30:46 +08:00
|
|
|
AddUntilStep("Wait for song select", () => songSelect.IsCurrentScreen());
|
|
|
|
AddStep("Show mods overlay", () => songSelect.ModSelectOverlay.Show());
|
|
|
|
AddAssert("Overlay was shown", () => songSelect.ModSelectOverlay.State.Value == Visibility.Visible);
|
|
|
|
AddStep("Move mouse to backButton", () => InputManager.MoveMouseTo(osuGame.BackButton));
|
|
|
|
|
|
|
|
// BackButton handles hover using its child button, so this checks whether or not any of BackButton's children are hovered.
|
|
|
|
AddUntilStep("Back button is hovered", () => InputManager.HoveredDrawables.Any(d => d.Parent == osuGame.BackButton));
|
|
|
|
|
|
|
|
AddStep("Click back button", () => InputManager.Click(MouseButton.Left));
|
|
|
|
AddAssert("Overlay was hidden", () => songSelect.ModSelectOverlay.State.Value == Visibility.Hidden);
|
|
|
|
exitViaBackButtonAndConfirm();
|
|
|
|
}
|
|
|
|
|
|
|
|
[Test]
|
|
|
|
public void TestExitMultiWithEscape()
|
|
|
|
{
|
|
|
|
Screens.Multi.Multiplayer multiplayer = null;
|
|
|
|
|
2019-07-29 16:23:45 +08:00
|
|
|
AddStep("Push multiplayer", () => osuGame.ScreenStack.Push(multiplayer = new Screens.Multi.Multiplayer()));
|
|
|
|
AddUntilStep("Wait for multiplayer", () => multiplayer.IsCurrentScreen());
|
2019-07-29 13:30:46 +08:00
|
|
|
exitViaEscapeAndConfirm();
|
|
|
|
}
|
|
|
|
|
|
|
|
[Test]
|
|
|
|
public void TestExitMultiWithBackButton()
|
|
|
|
{
|
|
|
|
Screens.Multi.Multiplayer multiplayer = null;
|
|
|
|
|
2019-07-29 16:23:45 +08:00
|
|
|
AddStep("Push multiplayer", () => osuGame.ScreenStack.Push(multiplayer = new Screens.Multi.Multiplayer()));
|
|
|
|
AddUntilStep("Wait for multiplayer", () => multiplayer.IsCurrentScreen());
|
2019-07-29 13:30:46 +08:00
|
|
|
|
|
|
|
exitViaBackButtonAndConfirm();
|
|
|
|
}
|
|
|
|
|
|
|
|
private void exitViaEscapeAndConfirm()
|
|
|
|
{
|
|
|
|
AddStep("Press escape", () => pressAndRelease(Key.Escape));
|
|
|
|
AddUntilStep("Wait for main menu", () => osuGame.ScreenStack.CurrentScreen is MainMenu);
|
|
|
|
}
|
|
|
|
|
|
|
|
private void exitViaBackButtonAndConfirm()
|
|
|
|
{
|
|
|
|
AddStep("Move mouse to backButton", () => InputManager.MoveMouseTo(osuGame.BackButton));
|
|
|
|
AddStep("Click back button", () => InputManager.Click(MouseButton.Left));
|
|
|
|
AddUntilStep("Wait for main menu", () => osuGame.ScreenStack.CurrentScreen is MainMenu);
|
|
|
|
}
|
|
|
|
|
|
|
|
private void pressAndRelease(Key key)
|
|
|
|
{
|
|
|
|
InputManager.PressKey(key);
|
|
|
|
InputManager.ReleaseKey(key);
|
|
|
|
}
|
|
|
|
|
|
|
|
private class TestOsuGame : OsuGame
|
|
|
|
{
|
|
|
|
public new ScreenStack ScreenStack => base.ScreenStack;
|
|
|
|
|
|
|
|
public new BackButton BackButton => base.BackButton;
|
|
|
|
}
|
|
|
|
|
|
|
|
private class TestSongSelect : PlaySongSelect
|
|
|
|
{
|
|
|
|
public ModSelectOverlay ModSelectOverlay => ModSelect;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|