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osu-lazer/osu.Game/Screens/Multi/Components/ParticipantsList.cs

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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Cursor;
using osu.Framework.Graphics.Shapes;
using osu.Game.Graphics;
using osu.Game.Online.API;
using osu.Game.Online.API.Requests;
using osu.Game.Users;
using osu.Game.Users.Drawables;
using osuTK;
namespace osu.Game.Screens.Multi.Components
{
public class ParticipantsList : MultiplayerComposite
{
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public const float TILE_SIZE = 35;
public override Axes RelativeSizeAxes
{
get => base.RelativeSizeAxes;
set
{
base.RelativeSizeAxes = value;
fill.RelativeSizeAxes = value;
}
}
public new Axes AutoSizeAxes
{
get => base.AutoSizeAxes;
set
{
base.AutoSizeAxes = value;
fill.AutoSizeAxes = value;
}
}
public FillDirection Direction
{
get => fill.Direction;
set => fill.Direction = value;
}
private readonly FillFlowContainer fill;
public ParticipantsList()
{
InternalChild = fill = new FillFlowContainer { Spacing = new Vector2(10) };
}
[BackgroundDependencyLoader]
private void load()
{
RoomID.BindValueChanged(_ => updateParticipants(), true);
}
[Resolved]
private IAPIProvider api { get; set; }
private GetRoomScoresRequest request;
private void updateParticipants()
{
var roomId = RoomID.Value ?? 0;
request?.Cancel();
// nice little progressive fade
int time = 500;
foreach (var c in fill.Children)
{
c.Delay(500 - time).FadeOut(time, Easing.Out);
time = Math.Max(20, time - 20);
c.Expire();
}
if (roomId == 0) return;
request = new GetRoomScoresRequest(roomId);
request.Success += scores => Schedule(() =>
{
if (roomId != RoomID.Value)
return;
fill.Clear();
foreach (var s in scores)
fill.Add(new UserTile(s.User));
fill.FadeInFromZero(1000, Easing.OutQuint);
});
api.Queue(request);
}
protected override void Dispose(bool isDisposing)
{
request?.Cancel();
base.Dispose(isDisposing);
}
private class UserTile : CompositeDrawable, IHasTooltip
{
private readonly User user;
public string TooltipText => user.Username;
public UserTile(User user)
{
this.user = user;
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Size = new Vector2(TILE_SIZE);
CornerRadius = 5f;
Masking = true;
InternalChildren = new Drawable[]
{
new Box
{
RelativeSizeAxes = Axes.Both,
Colour = OsuColour.FromHex(@"27252d"),
},
new UpdateableAvatar
{
RelativeSizeAxes = Axes.Both,
User = user,
},
};
}
}
}
}