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osu-lazer/osu.Game/Screens/Edit/EditorState.cs

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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
namespace osu.Game.Screens.Edit
{
/// <summary>
/// Structure used to convey the general state of an <see cref="Editor"/> instance.
/// </summary>
public class EditorState
{
/// <summary>
/// The current audio time.
/// </summary>
public double Time { get; set; }
/// <summary>
/// The editor clipboard content.
/// </summary>
public string ClipboardContent { get; set; } = string.Empty;
}
}