1
0
mirror of https://github.com/ppy/osu.git synced 2024-12-21 07:53:38 +08:00
osu-lazer/osu.Game/Screens/Play/HUD/HitErrorMeters/HitErrorMeter.cs

52 lines
1.4 KiB
C#
Raw Normal View History

2019-08-30 14:32:47 +08:00
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
2019-12-21 19:52:53 +08:00
using osu.Framework.Allocation;
2019-08-30 14:32:47 +08:00
using osu.Framework.Graphics.Containers;
2019-12-21 19:52:53 +08:00
using osu.Game.Graphics;
2019-08-30 14:32:47 +08:00
using osu.Game.Rulesets.Judgements;
2019-09-06 14:24:00 +08:00
using osu.Game.Rulesets.Scoring;
2019-12-21 19:52:53 +08:00
using osuTK.Graphics;
2019-08-30 14:32:47 +08:00
2019-08-30 17:46:42 +08:00
namespace osu.Game.Screens.Play.HUD.HitErrorMeters
2019-08-30 14:32:47 +08:00
{
public abstract class HitErrorMeter : CompositeDrawable
{
protected readonly HitWindows HitWindows;
2019-12-21 19:52:53 +08:00
[Resolved]
private OsuColour colours { get; set; }
2019-08-30 14:32:47 +08:00
protected HitErrorMeter(HitWindows hitWindows)
{
HitWindows = hitWindows;
}
public abstract void OnNewJudgement(JudgementResult judgement);
2019-12-21 19:52:53 +08:00
protected Color4 GetColourForHitResult(HitResult result)
{
switch (result)
{
case HitResult.Miss:
return colours.Red;
case HitResult.Meh:
return colours.Yellow;
case HitResult.Ok:
return colours.Green;
case HitResult.Good:
return colours.GreenLight;
case HitResult.Great:
return colours.Blue;
default:
return colours.BlueLight;
}
}
2019-08-30 14:32:47 +08:00
}
}