1
0
mirror of https://github.com/ppy/osu.git synced 2024-09-22 14:07:25 +08:00
osu-lazer/osu.Game/Storyboards/CommandLoop.cs

33 lines
1.1 KiB
C#
Raw Normal View History

2017-09-08 05:55:05 +08:00
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Framework.Graphics;
using osu.Framework.Graphics.Transforms;
2017-09-08 05:55:05 +08:00
namespace osu.Game.Storyboards
{
public class CommandLoop : CommandTimelineGroup
{
public double LoopStartTime;
public int LoopCount;
2017-09-08 05:55:05 +08:00
2017-09-09 00:03:04 +08:00
public override double StartTime => LoopStartTime;
public override double EndTime => LoopStartTime + CommandsDuration * LoopCount;
2017-09-08 05:55:05 +08:00
public CommandLoop(double startTime, int loopCount)
{
LoopStartTime = startTime;
LoopCount = loopCount;
2017-09-08 05:55:05 +08:00
}
public override void ApplyTransforms(Drawable drawable, double offset = 0)
=> base.ApplyTransforms(drawable, offset + LoopStartTime);
2017-09-08 19:04:53 +08:00
protected override void PostProcess(ICommand command, TransformSequence<Drawable> sequence)
2017-09-09 00:03:04 +08:00
=> sequence.Loop(CommandsDuration - command.Duration, LoopCount);
2017-09-08 05:55:05 +08:00
public override string ToString()
=> $"{LoopStartTime} x{LoopCount}";
2017-09-08 05:55:05 +08:00
}
}