publicstaticLocalisableStringShowProgressGraph=>newTranslatableString(getKey(@"show_progress_graph"),@"Show difficulty graph on progress bar");
/// <summary>
/// "Show health display even when you can't fail"
/// </summary>
publicstaticLocalisableStringShowHealthDisplayWhenCantFail=>newTranslatableString(getKey(@"show_health_display_when_cant_fail"),@"Show health display even when you can't fail");
/// <summary>
/// "Fade playfield to red when health is low"
/// </summary>
publicstaticLocalisableStringFadePlayfieldWhenHealthLow=>newTranslatableString(getKey(@"fade_playfield_when_health_low"),@"Fade playfield to red when health is low");
publicstaticLocalisableStringAlwaysPlayFirstComboBreak=>newTranslatableString(getKey(@"always_play_first_combo_break"),@"Always play first combo break sound");
/// "Increase visibility of first object when visual impairment mods are enabled"
/// </summary>
publicstaticLocalisableStringIncreaseFirstObjectVisibility=>newTranslatableString(getKey(@"increase_first_object_visibility"),@"Increase visibility of first object when visual impairment mods are enabled");