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osu-lazer/osu.Game/Online/DownloadTracker.cs

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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Bindables;
using osu.Framework.Graphics;
#nullable enable
namespace osu.Game.Online
{
public abstract class DownloadTracker<T> : Component
where T : class
{
public readonly T TrackedItem;
/// <summary>
/// Holds the current download state of the download - whether is has already been downloaded, is in progress, or is not downloaded.
/// </summary>
public IBindable<DownloadState> State => state;
private readonly Bindable<DownloadState> state = new Bindable<DownloadState>();
/// <summary>
/// The progress of an active download.
/// </summary>
public IBindableNumber<double> Progress => progress;
private readonly BindableNumber<double> progress = new BindableNumber<double> { MinValue = 0, MaxValue = 1 };
protected DownloadTracker(T trackedItem)
{
TrackedItem = trackedItem;
}
protected void UpdateState(DownloadState newState) => state.Value = newState;
protected void UpdateProgress(double newProgress) => progress.Value = newProgress;
}
}