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osu-lazer/osu.Game/GameModes/Play/Catch/CatchHitRenderer.cs

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C#
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//Copyright (c) 2007-2016 ppy Pty Ltd <contact@ppy.sh>.
//Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System;
using System.Collections.Generic;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Transformations;
using osu.Game.Beatmaps.Objects;
using osu.Game.Beatmaps.Objects.Osu;
using osu.Game.Beatmaps.Objects.Catch;
using OpenTK;
namespace osu.Game.GameModes.Play.Catch
{
public class CatchHitRenderer : HitRenderer
{
List<CatchBaseHit> objects;
private CatchPlayfield playfield;
public override List<BaseHit> Objects
{
get
{
return objects.ConvertAll(o => (BaseHit)o);
}
set
{
//osu! mode requires all objects to be of CatchBaseHit type.
objects = value.ConvertAll(convertForCatch);
if (Parent != null)
Load();
}
}
private CatchBaseHit convertForCatch(BaseHit input)
{
CatchBaseHit h = input as CatchBaseHit;
if (h == null)
{
OsuBaseHit o = input as OsuBaseHit;
if (o == null) throw new Exception(@"Can't convert!");
h = new Fruit()
{
StartTime = o.StartTime,
Position = o.Position.X
};
}
return h;
}
public override void Load()
{
base.Load();
if (playfield == null)
Add(playfield = new CatchPlayfield());
else
playfield.Clear();
if (objects == null) return;
foreach (CatchBaseHit h in objects)
{
//render stuff!
Sprite s = new Sprite(Game.Textures.Get(@"menu-osu"))
{
Origin = Anchor.Centre,
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Scale = new Vector2(0.1f),
PositionMode = InheritMode.Y,
Position = new Vector2(h.Position, -0.1f)
};
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s.Transforms.Add(new TransformPosition(Clock) { StartTime = h.StartTime - 200, EndTime = h.StartTime, StartValue = new Vector2(h.Position, -0.1f), EndValue = new Vector2(h.Position, 0.9f) });
s.Transforms.Add(new TransformAlpha(Clock) { StartTime = h.StartTime + h.Duration + 200, EndTime = h.StartTime + h.Duration + 400, StartValue = 1, EndValue = 0 });
playfield.Add(s);
}
}
}
}