2019-01-24 16:43:03 +08:00
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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2018-04-13 17:19:50 +08:00
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using System;
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2018-08-03 20:03:11 +08:00
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using System.Collections.Generic;
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2018-04-13 17:19:50 +08:00
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using System.Linq;
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using osu.Game.Rulesets.Mods;
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using osu.Game.Rulesets.Objects.Types;
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using osu.Game.Rulesets.Osu.Objects;
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using osu.Game.Rulesets.Osu.Objects.Drawables;
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using osu.Game.Rulesets.UI;
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using static osu.Game.Input.Handlers.ReplayInputHandler;
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namespace osu.Game.Rulesets.Osu.Mods
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{
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public class OsuModRelax : ModRelax, IApplicableFailOverride, IUpdatableByPlayfield, IApplicableToDrawableRuleset<OsuHitObject>
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{
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public override string Description => @"You don't need to click. Give your clicking/tapping fingers a break from the heat of things.";
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public override Type[] IncompatibleMods => base.IncompatibleMods.Append(typeof(OsuModAutopilot)).ToArray();
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public bool AllowFail => false;
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2018-08-05 15:52:19 +08:00
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public void Update(Playfield playfield)
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{
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bool requiresHold = false;
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bool requiresHit = false;
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const float relax_leniency = 3;
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2018-08-30 12:30:23 +08:00
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foreach (var drawable in playfield.HitObjectContainer.AliveObjects)
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{
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if (!(drawable is DrawableOsuHitObject osuHit))
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continue;
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double time = osuHit.Clock.CurrentTime;
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double relativetime = time - osuHit.HitObject.StartTime;
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if (time < osuHit.HitObject.StartTime - relax_leniency) continue;
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if (osuHit.HitObject is IHasEndTime hasEnd && time > hasEnd.EndTime || osuHit.IsHit)
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continue;
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requiresHit |= osuHit is DrawableHitCircle && osuHit.IsHovered && osuHit.HitObject.HitWindows.CanBeHit(relativetime);
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requiresHold |= osuHit is DrawableSlider slider && (slider.Ball.IsHovered || osuHit.IsHovered) || osuHit is DrawableSpinner;
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}
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if (requiresHit)
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{
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addAction(false);
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addAction(true);
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}
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addAction(requiresHold);
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}
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private bool wasHit;
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private bool wasLeft;
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private OsuInputManager osuInputManager;
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private void addAction(bool hitting)
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{
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if (wasHit == hitting)
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return;
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2018-08-03 20:03:11 +08:00
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wasHit = hitting;
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2018-08-04 06:18:09 +08:00
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var state = new ReplayState<OsuAction>
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{
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PressedActions = new List<OsuAction>()
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};
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if (hitting)
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{
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state.PressedActions.Add(wasLeft ? OsuAction.LeftButton : OsuAction.RightButton);
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wasLeft = !wasLeft;
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}
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2018-08-16 17:18:15 +08:00
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2018-09-18 16:48:37 +08:00
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state.Apply(osuInputManager.CurrentState, osuInputManager);
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}
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2019-03-19 22:44:15 +08:00
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public void ApplyToDrawableRuleset(DrawableRuleset<OsuHitObject> rrawableRuleset)
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{
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// grab the input manager for future use.
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osuInputManager = (OsuInputManager)rrawableRuleset.KeyBindingInputManager;
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2018-08-17 18:33:14 +08:00
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osuInputManager.AllowUserPresses = false;
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}
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}
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}
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