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osu-lazer/osu.Game/IO/Serialization/Converters/Vector2Converter.cs

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// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System;
using Newtonsoft.Json;
using Newtonsoft.Json.Linq;
using OpenTK;
namespace osu.Game.IO.Serialization.Converters
{
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/// <summary>
/// A type of <see cref="JsonConverter"/> that serializes only the X and Y coordinates of a <see cref="Vector2"/>.
/// </summary>
public class Vector2Converter : JsonConverter
{
public override bool CanConvert(Type objectType) => objectType == typeof(Vector2);
public override object ReadJson(JsonReader reader, Type objectType, object existingValue, JsonSerializer serializer)
{
var obj = JObject.Load(reader);
return new Vector2((float)obj["X"], (float)obj["Y"]);
}
public override void WriteJson(JsonWriter writer, object value, JsonSerializer serializer)
{
var vector = (Vector2)value;
writer.WriteStartObject();
writer.WritePropertyName("X");
writer.WriteValue(vector.X);
writer.WritePropertyName("Y");
writer.WriteValue(vector.Y);
writer.WriteEndObject();
}
}
}