mirror of
https://github.com/ppy/osu.git
synced 2024-11-15 09:47:24 +08:00
149 lines
4.5 KiB
C#
149 lines
4.5 KiB
C#
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||
|
// See the LICENCE file in the repository root for full licence text.
|
||
|
|
||
|
using System;
|
||
|
using System.Collections.Concurrent;
|
||
|
using System.Collections.Generic;
|
||
|
using System.Diagnostics;
|
||
|
using Newtonsoft.Json;
|
||
|
using osu.Framework.Bindables;
|
||
|
using osu.Framework.Extensions;
|
||
|
using osu.Framework.Logging;
|
||
|
using osu.Game.Online.API;
|
||
|
using osu.Game.Online.API.Requests;
|
||
|
using osu.Game.Online.Notifications.WebSocket;
|
||
|
|
||
|
namespace osu.Game.Online.Chat
|
||
|
{
|
||
|
public class WebSocketChatClient : IChatClient
|
||
|
{
|
||
|
public event Action<Channel>? ChannelJoined;
|
||
|
public event Action<Channel>? ChannelParted;
|
||
|
public event Action<List<Message>>? NewMessages;
|
||
|
public event Action? PresenceReceived;
|
||
|
|
||
|
private readonly IAPIProvider api;
|
||
|
private readonly INotificationsClient client;
|
||
|
private readonly ConcurrentDictionary<long, Channel> channelsMap = new ConcurrentDictionary<long, Channel>();
|
||
|
|
||
|
public WebSocketChatClient(IAPIProvider api)
|
||
|
{
|
||
|
this.api = api;
|
||
|
client = api.NotificationsClient;
|
||
|
client.IsConnected.BindValueChanged(start, true);
|
||
|
}
|
||
|
|
||
|
private void start(ValueChangedEvent<bool> connected)
|
||
|
{
|
||
|
if (!connected.NewValue)
|
||
|
return;
|
||
|
|
||
|
client.MessageReceived += onMessageReceived;
|
||
|
client.SendAsync(new StartChatRequest()).WaitSafely();
|
||
|
}
|
||
|
|
||
|
public void FetchInitialMessages()
|
||
|
{
|
||
|
api.Queue(createInitialFetchRequest());
|
||
|
}
|
||
|
|
||
|
private APIRequest createInitialFetchRequest()
|
||
|
{
|
||
|
var fetchReq = new GetUpdatesRequest(0);
|
||
|
|
||
|
fetchReq.Success += updates =>
|
||
|
{
|
||
|
if (updates?.Presence != null)
|
||
|
{
|
||
|
foreach (var channel in updates.Presence)
|
||
|
joinChannel(channel);
|
||
|
|
||
|
handleMessages(updates.Messages);
|
||
|
}
|
||
|
|
||
|
PresenceReceived?.Invoke();
|
||
|
};
|
||
|
|
||
|
return fetchReq;
|
||
|
}
|
||
|
|
||
|
private void onMessageReceived(SocketMessage message)
|
||
|
{
|
||
|
switch (message.Event)
|
||
|
{
|
||
|
case @"chat.channel.join":
|
||
|
Debug.Assert(message.Data != null);
|
||
|
|
||
|
Channel? joinedChannel = JsonConvert.DeserializeObject<Channel>(message.Data.ToString());
|
||
|
Debug.Assert(joinedChannel != null);
|
||
|
|
||
|
joinChannel(joinedChannel);
|
||
|
break;
|
||
|
|
||
|
case @"chat.channel.part":
|
||
|
Debug.Assert(message.Data != null);
|
||
|
|
||
|
Channel? partedChannel = JsonConvert.DeserializeObject<Channel>(message.Data.ToString());
|
||
|
Debug.Assert(partedChannel != null);
|
||
|
|
||
|
partChannel(partedChannel);
|
||
|
break;
|
||
|
|
||
|
case @"chat.message.new":
|
||
|
Debug.Assert(message.Data != null);
|
||
|
|
||
|
NewChatMessageData? messageData = JsonConvert.DeserializeObject<NewChatMessageData>(message.Data.ToString());
|
||
|
Debug.Assert(messageData != null);
|
||
|
|
||
|
foreach (var msg in messageData.Messages)
|
||
|
postToChannel(msg);
|
||
|
|
||
|
break;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
private void postToChannel(Message message)
|
||
|
{
|
||
|
if (channelsMap.TryGetValue(message.ChannelId, out Channel? channel))
|
||
|
{
|
||
|
joinChannel(channel);
|
||
|
NewMessages?.Invoke(new List<Message> { message });
|
||
|
return;
|
||
|
}
|
||
|
|
||
|
var req = new GetChannelRequest(message.ChannelId);
|
||
|
|
||
|
req.Success += response =>
|
||
|
{
|
||
|
joinChannel(channelsMap[message.ChannelId] = response.Channel);
|
||
|
NewMessages?.Invoke(new List<Message> { message });
|
||
|
};
|
||
|
req.Failure += ex => Logger.Error(ex, "Failed to join channel");
|
||
|
|
||
|
api.Queue(req);
|
||
|
}
|
||
|
|
||
|
private void joinChannel(Channel ch)
|
||
|
{
|
||
|
ch.Joined.Value = true;
|
||
|
ChannelJoined?.Invoke(ch);
|
||
|
}
|
||
|
|
||
|
private void partChannel(Channel channel) => ChannelParted?.Invoke(channel);
|
||
|
|
||
|
private void handleMessages(List<Message>? messages)
|
||
|
{
|
||
|
if (messages == null)
|
||
|
return;
|
||
|
|
||
|
NewMessages?.Invoke(messages);
|
||
|
}
|
||
|
|
||
|
public void Dispose()
|
||
|
{
|
||
|
client.IsConnected.ValueChanged -= start;
|
||
|
client.MessageReceived -= onMessageReceived;
|
||
|
}
|
||
|
}
|
||
|
}
|