1
0
mirror of https://github.com/ppy/osu.git synced 2024-11-15 11:47:24 +08:00
osu-lazer/osu.Game.Rulesets.Osu/Difficulty/Skills/Flashlight.cs

Ignoring revisions in .git-blame-ignore-revs. Click here to bypass and see the normal blame view.

47 lines
1.6 KiB
C#
Raw Normal View History

2021-11-18 06:47:41 +08:00
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
2021-08-08 21:56:03 +08:00
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Linq;
2021-08-08 21:56:03 +08:00
using osu.Game.Rulesets.Difficulty.Preprocessing;
2022-06-21 17:01:11 +08:00
using osu.Game.Rulesets.Difficulty.Skills;
2021-08-08 21:56:03 +08:00
using osu.Game.Rulesets.Mods;
using osu.Game.Rulesets.Osu.Difficulty.Evaluators;
using osu.Game.Rulesets.Osu.Mods;
2021-08-08 21:56:03 +08:00
namespace osu.Game.Rulesets.Osu.Difficulty.Skills
{
/// <summary>
/// Represents the skill required to memorise and hit every object in a map with the Flashlight mod enabled.
/// </summary>
2022-06-21 17:01:11 +08:00
public class Flashlight : StrainSkill
2021-08-08 21:56:03 +08:00
{
2022-06-13 19:43:54 +08:00
private readonly bool hasHiddenMod;
public Flashlight(Mod[] mods)
2021-08-08 21:56:03 +08:00
: base(mods)
{
2022-06-13 19:43:54 +08:00
hasHiddenMod = mods.Any(m => m is OsuModHidden);
2021-08-08 21:56:03 +08:00
}
2022-08-27 16:31:07 +08:00
private double skillMultiplier => 0.052;
private double strainDecayBase => 0.15;
private double currentStrain;
2021-08-08 21:56:03 +08:00
private double strainDecay(double ms) => Math.Pow(strainDecayBase, ms / 1000);
protected override double CalculateInitialStrain(double time, DifficultyHitObject current) => currentStrain * strainDecay(time - current.Previous(0).StartTime);
protected override double StrainValueAt(DifficultyHitObject current)
{
currentStrain *= strainDecay(current.DeltaTime);
2022-06-13 19:43:54 +08:00
currentStrain += FlashlightEvaluator.EvaluateDifficultyOf(current, hasHiddenMod) * skillMultiplier;
return currentStrain;
}
2022-06-21 17:01:11 +08:00
2022-06-29 15:08:59 +08:00
public override double DifficultyValue() => GetCurrentStrainPeaks().Sum() * OsuStrainSkill.DEFAULT_DIFFICULTY_MULTIPLIER;
2021-08-08 21:56:03 +08:00
}
}