mirror of
https://github.com/ppy/osu.git
synced 2024-11-06 06:17:23 +08:00
56 lines
1.8 KiB
C#
56 lines
1.8 KiB
C#
|
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
|||
|
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
|||
|
|
|||
|
using System.IO;
|
|||
|
using System.Linq;
|
|||
|
using osu.Framework.Audio.Track;
|
|||
|
using osu.Framework.Graphics.Textures;
|
|||
|
using osu.Game.Beatmaps;
|
|||
|
using osu.Game.Beatmaps.Formats;
|
|||
|
using osu.Game.IO.Archives;
|
|||
|
using osu.Game.Tests.Beatmaps.IO;
|
|||
|
|
|||
|
namespace osu.Game.Tests
|
|||
|
{
|
|||
|
/// <summary>
|
|||
|
/// A <see cref="WorkingBeatmap"/> that is used for testcases that include waveforms.
|
|||
|
/// </summary>
|
|||
|
public class WaveformTestBeatmap : WorkingBeatmap
|
|||
|
{
|
|||
|
private readonly ZipArchiveReader reader;
|
|||
|
private readonly FileStream stream;
|
|||
|
|
|||
|
public WaveformTestBeatmap()
|
|||
|
: base(new BeatmapInfo())
|
|||
|
{
|
|||
|
stream = File.OpenRead(ImportBeatmapTest.TEST_OSZ_PATH);
|
|||
|
reader = new ZipArchiveReader(stream);
|
|||
|
}
|
|||
|
|
|||
|
public override void Dispose()
|
|||
|
{
|
|||
|
base.Dispose();
|
|||
|
stream?.Dispose();
|
|||
|
reader?.Dispose();
|
|||
|
}
|
|||
|
|
|||
|
protected override IBeatmap GetBeatmap() => createTestBeatmap();
|
|||
|
|
|||
|
protected override Texture GetBackground() => null;
|
|||
|
|
|||
|
protected override Waveform GetWaveform() => new Waveform(getAudioStream());
|
|||
|
|
|||
|
protected override Track GetTrack() => new TrackBass(getAudioStream());
|
|||
|
|
|||
|
private Stream getAudioStream() => reader.GetStream(reader.Filenames.First(f => f.EndsWith(".mp3")));
|
|||
|
private Stream getBeatmapStream() => reader.GetStream(reader.Filenames.First(f => f.EndsWith(".osu")));
|
|||
|
|
|||
|
private Beatmap createTestBeatmap()
|
|||
|
{
|
|||
|
using (var beatmapStream = getBeatmapStream())
|
|||
|
using (var beatmapReader = new StreamReader(beatmapStream))
|
|||
|
return Decoder.GetDecoder<Beatmap>(beatmapReader).Decode(beatmapReader);
|
|||
|
}
|
|||
|
}
|
|||
|
}
|