1
0
mirror of https://github.com/ppy/osu.git synced 2024-11-16 07:20:24 +08:00
osu-lazer/osu.Game.Rulesets.Osu/Edit/OsuDistanceSnapGrid.cs

20 lines
679 B
C#
Raw Normal View History

2019-10-11 16:13:28 +08:00
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using JetBrains.Annotations;
using osu.Game.Rulesets.Objects;
2019-10-11 16:13:28 +08:00
using osu.Game.Rulesets.Osu.Objects;
using osu.Game.Screens.Edit.Compose.Components;
namespace osu.Game.Rulesets.Osu.Edit
{
public class OsuDistanceSnapGrid : CircularDistanceSnapGrid
2019-10-11 16:13:28 +08:00
{
public OsuDistanceSnapGrid(OsuHitObject hitObject, [CanBeNull] OsuHitObject nextHitObject = null)
: base(hitObject, hitObject.StackedEndPosition, hitObject.GetEndTime(), nextHitObject?.StartTime)
2019-10-11 16:13:28 +08:00
{
2019-10-16 19:05:25 +08:00
Masking = true;
2019-10-11 16:13:28 +08:00
}
}
}