1
0
mirror of https://github.com/ppy/osu.git synced 2025-03-14 00:27:45 +08:00
osu-lazer/osu.Game.Rulesets.Osu/Edit/Blueprints/HitCircles/HitCircleSelectionBlueprint.cs

19 lines
652 B
C#
Raw Normal View History

2018-04-13 18:19:50 +09:00
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
2018-11-07 16:08:56 +09:00
using osu.Game.Rulesets.Osu.Edit.Blueprints.HitCircles.Components;
using osu.Game.Rulesets.Osu.Objects;
2018-04-13 18:19:50 +09:00
using osu.Game.Rulesets.Osu.Objects.Drawables;
2018-11-07 16:08:56 +09:00
namespace osu.Game.Rulesets.Osu.Edit.Blueprints.HitCircles
2018-04-13 18:19:50 +09:00
{
public class HitCircleSelectionBlueprint : OsuSelectionBlueprint
2018-04-13 18:19:50 +09:00
{
2018-11-06 17:56:04 +09:00
public HitCircleSelectionBlueprint(DrawableHitCircle hitCircle)
2018-04-13 18:19:50 +09:00
: base(hitCircle)
{
2018-10-26 13:51:03 +09:00
InternalChild = new HitCirclePiece((HitCircle)hitCircle.HitObject);
2018-04-13 18:19:50 +09:00
}
}
}