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osu-lazer/osu.Game.Rulesets.Osu/Edit/Masks/HitCircleMasks/HitCircleSelectionBlueprint.cs

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// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Game.Rulesets.Edit;
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using osu.Game.Rulesets.Osu.Edit.Masks.HitCircleMasks.Components;
using osu.Game.Rulesets.Osu.Objects;
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using osu.Game.Rulesets.Osu.Objects.Drawables;
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namespace osu.Game.Rulesets.Osu.Edit.Masks.HitCircleMasks
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{
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public class HitCircleSelectionBlueprint : SelectionBlueprint
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{
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public HitCircleSelectionBlueprint(DrawableHitCircle hitCircle)
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: base(hitCircle)
{
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InternalChild = new HitCirclePiece((HitCircle)hitCircle.HitObject);
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}
}
}