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osu-lazer/osu.Game/Screens/Play/Break/BreakInfoLine.cs

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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
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using System;
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using osu.Framework.Allocation;
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using osu.Framework.Bindables;
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using osu.Framework.Extensions;
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using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
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using osu.Framework.Localisation;
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using osu.Game.Graphics;
using osu.Game.Graphics.Sprites;
using osu.Game.Utils;
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namespace osu.Game.Screens.Play.Break
{
public class BreakInfoLine<T> : Container
where T : struct
{
private const int margin = 2;
public Bindable<T> Current = new Bindable<T>();
private readonly OsuSpriteText text;
private readonly OsuSpriteText valueText;
private readonly string prefix;
public BreakInfoLine(string name, string prefix = @"")
{
this.prefix = prefix;
AutoSizeAxes = Axes.Y;
Children = new Drawable[]
{
text = new OsuSpriteText
{
Anchor = Anchor.Centre,
Origin = Anchor.CentreRight,
Text = name,
Font = OsuFont.GetFont(size: 17),
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Margin = new MarginPadding { Right = margin }
},
valueText = new OsuSpriteText
{
Anchor = Anchor.Centre,
Origin = Anchor.CentreLeft,
Text = prefix + @"-",
Font = OsuFont.GetFont(weight: FontWeight.Bold, size: 17),
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Margin = new MarginPadding { Left = margin }
}
};
Current.ValueChanged += currentValueChanged;
}
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private void currentValueChanged(ValueChangedEvent<T> e)
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{
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var newText = prefix + Format(e.NewValue);
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if (valueText.Text == newText)
return;
valueText.Text = newText;
}
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protected virtual LocalisableString Format(T count)
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{
if (count is Enum countEnum)
return countEnum.GetDescription();
return count.ToString();
}
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[BackgroundDependencyLoader]
private void load(OsuColour colours)
{
text.Colour = colours.Yellow;
valueText.Colour = colours.YellowLight;
}
}
public class PercentageBreakInfoLine : BreakInfoLine<double>
{
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public PercentageBreakInfoLine(string name, string prefix = "")
: base(name, prefix)
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{
}
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protected override LocalisableString Format(double count) => count.FormatAccuracy();
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}
}