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osu-lazer/osu.Game.Rulesets.Catch/Scoring/CatchScoreProcessor.cs

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// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using osu.Game.Rulesets.Catch.Objects;
using osu.Game.Rulesets.Judgements;
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using osu.Game.Rulesets.Scoring;
using osu.Game.Rulesets.UI;
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namespace osu.Game.Rulesets.Catch.Scoring
{
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internal class CatchScoreProcessor : ScoreProcessor<CatchBaseHit>
{
public CatchScoreProcessor()
{
}
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public CatchScoreProcessor(RulesetContainer<CatchBaseHit> rulesetContainer)
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: base(rulesetContainer)
{
}
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protected override void Reset()
{
base.Reset();
Health.Value = 1;
Accuracy.Value = 1;
}
protected override void OnNewJudgement(Judgement judgement)
{
}
}
}