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osu-lazer/osu.Game/Screens/Edit/Timing/TapTimingControl.cs

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2022-05-20 13:34:33 +08:00
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Game.Graphics;
using osu.Game.Graphics.Containers;
using osu.Game.Graphics.Sprites;
using osu.Game.Graphics.UserInterfaceV2;
using osu.Game.Overlays;
using osuTK;
namespace osu.Game.Screens.Edit.Timing
{
public class TapTimingControl : CompositeDrawable
{
[Resolved]
private EditorClock editorClock { get; set; }
[BackgroundDependencyLoader]
private void load(OverlayColourProvider colourProvider, OsuColour colours)
{
Height = 200;
RelativeSizeAxes = Axes.X;
CornerRadius = LabelledDrawable<Drawable>.CORNER_RADIUS;
Masking = true;
InternalChildren = new Drawable[]
{
new Box
{
Colour = colourProvider.Background4,
RelativeSizeAxes = Axes.Both,
},
new GridContainer
{
RelativeSizeAxes = Axes.Both,
RowDimensions = new[]
{
new Dimension(),
new Dimension(GridSizeMode.Absolute, 60),
},
Content = new[]
{
new Drawable[]
{
new Metronome()
},
new Drawable[]
{
new Container
{
RelativeSizeAxes = Axes.Both,
Padding = new MarginPadding(10),
Children = new Drawable[]
{
new RoundedButton
{
Text = "Reset",
BackgroundColour = colours.Pink,
RelativeSizeAxes = Axes.X,
Width = 0.3f,
Action = reset,
},
new RoundedButton
{
Anchor = Anchor.TopRight,
Origin = Anchor.TopRight,
Text = "Tap to beat",
RelativeSizeAxes = Axes.X,
BackgroundColour = colourProvider.Background1,
Width = 0.68f,
Action = tap,
}
}
},
}
}
},
};
}
private void tap()
{
if (!editorClock.IsRunning)
{
editorClock.Seek(0);
editorClock.Start();
}
}
private void reset()
{
editorClock.Stop();
}
private class Metronome : BeatSyncedContainer
{
private Container swing;
private Box weight;
private OsuSpriteText bpm;
[BackgroundDependencyLoader]
private void load(OverlayColourProvider overlayColourProvider)
{
Margin = new MarginPadding(10);
AutoSizeAxes = Axes.Both;
InternalChildren = new Drawable[]
{
new Triangle
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Size = new Vector2(80, 120),
Colour = overlayColourProvider.Background1,
},
new Circle
{
Y = -25,
Anchor = Anchor.BottomCentre,
Origin = Anchor.Centre,
Colour = overlayColourProvider.Content2,
Size = new Vector2(10)
},
bpm = new OsuSpriteText
{
Colour = overlayColourProvider.Content1,
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
},
swing = new Container
{
RelativeSizeAxes = Axes.Both,
Y = -25,
Height = 0.8f,
Anchor = Anchor.BottomCentre,
Origin = Anchor.BottomCentre,
Children = new Drawable[]
{
new Box
{
Colour = overlayColourProvider.Content2,
RelativeSizeAxes = Axes.Y,
Anchor = Anchor.BottomCentre,
Origin = Anchor.BottomCentre,
Width = 4,
},
weight = new Box
{
Anchor = Anchor.TopCentre,
Origin = Anchor.Centre,
Colour = overlayColourProvider.Content2,
Size = new Vector2(15),
RelativePositionAxes = Axes.Y,
Y = -0.4f,
},
}
},
};
}
protected override void LoadComplete()
{
base.LoadComplete();
swing
.RotateTo(20, 500, Easing.InOutQuad)
.Then()
.RotateTo(-20, 500, Easing.InOutQuad)
.Loop();
}
protected override void Update()
{
base.Update();
if (CurrentTimingPoint == null)
return;
weight.Y = Math.Clamp((float)CurrentTimingPoint.BPM / 480, 0, 0.95f);
bpm.Text = $"{CurrentTimingPoint.BPM:F0}";
}
}
}
}